Full notes
Full ARIA: Genesis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Balance
ARIA: Genesis changes
snow base mission now ends after finishing the dialogue. Hit sound effects are now effected by SoundVolume
The car in the City and certain missions are now affected by SoundVolume
Ambient noise in the Race Garage is now effected by SoundVolume
Collisions added to all npcs in the city
Continue Game now tries to place you on the last checkpoint mission instead of loading you into the Apartment then needing to find the Assistant Sentinel in the City. But if you still load into the apartment, it's likely because you supposed to. Just go to the City to continue your progress.
Maiko's Torso area now correctly shines.
Starfighter controls now use Mouse for directional movement. Movement is reduced while boosting. W , Space = Boost S = Brake A,D = Roll
Starfighter ship base speed and boost speed increased
Mouse Sensitivity functionality was added via a slider in ESC -> Settings -> Options
Running and Walking is now a toggle by pressing and releasing left shift key.
performance improvements:
Changed Arielle's Mega Laser Weapon Explosion
Remove lights from various weapon projectiles
Female green agent rate of fire reduced and damage increased
blue sentinel drone rate of fire reduced and damage increased
some number of people and buildings in the City were reduced to help with City loading time.
Source
Changelog.gg summarizes and formats this update. How we read updates.
