Full notes
Full Aria and the Crystal Kingdom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Maps
Aria and the Crystal Kingdom changes
A playtest of the Alpha version of Aria and the Crystal Kingdom will be available beginning 12pm EST on 9/12/22 and will end at 12pm EST on 10/3/22. Sign up today by clicking the Request Access button on the store page, and you'll be notified when you're added to the playtest once it begins.
Please feel free to leave feedback, ask questions, and report any bugs you encounter in the Playtest Community Hub. I'll be monitoring periodically and answering any questions you may have.
Please note: This is a very early Alpha build of the game and is missing key features, final sound and art, and may be buggy. This version features about an hour of gameplay of a shortened version of the first area, of which four more are planned to be added in the future.
Here's a list of features missing from the Alpha but are planned for the future:
Animations for enemies, NPCs, backgrounds, and attacks in battle
UI hover-overs for status effects and abilities
Autosave
Traps in dungeons
Bestiary
Sell items at the shop and break cards down for materials
Town/Dungeon map in the main menu
Settings menu
Visual distinction for classes when equipped
Improved sound effects
Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
