HomeGamesUpdatesPricingMethodology
Steam News3 June 20242y ago

Arhaekon version 0.31

Patch notes: Changes UI: - Implemented ESC key for closing windows - Added formation access through the refugee camp window - Increased font sizes & icon sizes across the board to improve readability - Hospitalizing or

Full notes

Full Arhaekon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes1 removal
  • UI and audio
  • Gameplay
changedUI: - Implemented ESC key for closing windows - Added formation access through the refugee camp window - Increased font sizes & icon sizes across the board to improve readability - Hospitalizing or committing units to purgatory will now also close the unit inspector tab - Hovering over building buttons in town will now highlight their counterparts in the world
changedDungeons: - Slightly brightened some of the darkest areas to improve visibility - Reduced aggro radius and speed of encounters. It is now possible to avoid encounters - Increased the player's light radius - Potions now apply their effects to all formation units
removedMISC: - Removed music from town to avoid annoying repetitiveness - Slightly improved the tutorial level flow - Recruits from level 1 refugee camp should now be healthier
changedBug fixes - Closing button on title bars should now be consistently working - Mouse scroll should now work when reading lore pages - Combat hotkeys should now be working as intended

Arhaekon changes

changedUI: - Implemented ESC key for closing windows - Added formation access through the refugee camp window - Increased font sizes & icon sizes across the board to improve readability - Hospitalizing or committing units to purgatory will now also close the unit inspector tab - Hovering over building buttons in town will now highlight their counterparts in the world
changedDungeons: - Slightly brightened some of the darkest areas to improve visibility - Reduced aggro radius and speed of encounters. It is now possible to avoid encounters - Increased the player's light radius - Potions now apply their effects to all formation units
removedMISC: - Removed music from town to avoid annoying repetitiveness - Slightly improved the tutorial level flow - Recruits from level 1 refugee camp should now be healthier
changedBug fixes - Closing button on title bars should now be consistently working - Mouse scroll should now work when reading lore pages - Combat hotkeys should now be working as intended

Patch notes:

Changes

UI: - Implemented ESC key for closing windows - Added formation access through the refugee camp window - Increased font sizes & icon sizes across the board to improve readability - Hospitalizing or committing units to purgatory will now also close the unit inspector tab - Hovering over building buttons in town will now highlight their counterparts in the world

Dungeons: - Slightly brightened some of the darkest areas to improve visibility - Reduced aggro radius and speed of encounters. It is now possible to avoid encounters - Increased the player's light radius - Potions now apply their effects to all formation units

MISC: - Removed music from town to avoid annoying repetitiveness - Slightly improved the tutorial level flow - Recruits from level 1 refugee camp should now be healthier

Bug fixes - Closing button on title bars should now be consistently working - Mouse scroll should now work when reading lore pages - Combat hotkeys should now be working as intended

Source

Steam News / 3 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.