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Steam News5 April 20242y ago

Arhaekon Dev Diary #20 –Patch 0.28 - Focused Improvements and Crucial Fixes

Explorers of Arhaekon, Check out the latest changes and fixes described below. Fixes: • Fixed altars of devlod being the only ones being spawned after battles.

Full notes

Full Arhaekon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Balance
fixedFixes: • Fixed altars of devlod being the only ones being spawned after battles. • Fixed Main UI sometimes disappearing upon closing scriptorium. • Fixed Battle UI sometimes failing to display. • Fixed augment slot unlocking causing fake formation insertion of unit. • Fixed slashing impact particle effect causing shadow-casting lights to create artifacts. • Fixed some situations in which cleric AIs wouldn't use their healing ability as intended. • Fixed situations in which AI's attempt to swap to a safe tile would fail. • Fixed some rare crash instances. • Fixed some instances of dungeon generation failures not being handled as intended. • Fixed crafting ingredient slot not supporting replacement of ingredient as intended. • Fixed unit upgrades not actually applying currency costs. • Fixed treasure rooms often not containing loot containers.
changedChanges: • Increased health-level progression of enemy units in order to keep difficulty curve challenging in mid-game.
changedStay tuned for more updates!

Arhaekon changes

fixedFixes: • Fixed altars of devlod being the only ones being spawned after battles. • Fixed Main UI sometimes disappearing upon closing scriptorium. • Fixed Battle UI sometimes failing to display. • Fixed augment slot unlocking causing fake formation insertion of unit. • Fixed slashing impact particle effect causing shadow-casting lights to create artifacts. • Fixed some situations in which cleric AIs wouldn't use their healing ability as intended. • Fixed situations in which AI's attempt to swap to a safe tile would fail. • Fixed some rare crash instances. • Fixed some instances of dungeon generation failures not being handled as intended. • Fixed crafting ingredient slot not supporting replacement of ingredient as intended. • Fixed unit upgrades not actually applying currency costs. • Fixed treasure rooms often not containing loot containers.
changedChanges: • Increased health-level progression of enemy units in order to keep difficulty curve challenging in mid-game.
changedStay tuned for more updates!

Explorers of Arhaekon,

Check out the latest changes and fixes described below.

Fixes: • Fixed altars of devlod being the only ones being spawned after battles. • Fixed Main UI sometimes disappearing upon closing scriptorium. • Fixed Battle UI sometimes failing to display. • Fixed augment slot unlocking causing fake formation insertion of unit. • Fixed slashing impact particle effect causing shadow-casting lights to create artifacts. • Fixed some situations in which cleric AIs wouldn't use their healing ability as intended. • Fixed situations in which AI's attempt to swap to a safe tile would fail. • Fixed some rare crash instances. • Fixed some instances of dungeon generation failures not being handled as intended. • Fixed crafting ingredient slot not supporting replacement of ingredient as intended. • Fixed unit upgrades not actually applying currency costs. • Fixed treasure rooms often not containing loot containers.

Changes: • Increased health-level progression of enemy units in order to keep difficulty curve challenging in mid-game.

Stay tuned for more updates!

Source

Steam News / 5 April 2024

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