Update log
Full Argentum Online update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Store
- Fixes
- Gameplay
- Server
- Maps
[Client]
Fix BASS sample channel allocation for OGG sfx (Gulfas)
-Added support for OGG sound files (lightweight open-source MP3) to eventually replace WAVs (Microsoft's proprietary and resource-intensive format).
Client throttle #784 (FGaibisso)
-Deleted old throttle systems in the client and created a new one for the following actions: "Speak," "Attack," "Click Floor," "Use Item," "Use Item Key," "Hide," "Interact," "Walk," and "Meditate" (walking, speaking, and meditating are left for future implementation).
Fix Ctrl attack interrupt while meditating #789 (FGaibisso)
-Fixed a bug that prevented attacking while meditating, requiring the key to be pressed first to stop meditating.
Fix Debugging texture memory usage (Gulfas)
-Removed the orange text indicating memory usage for users. RAM
Fix quest packet parsing and alignment with server protocol (Gulfas)
- Client-server protocol functions have been corrected to allow for the proper interpretation of quests restricted by one or more classes.
[Server]
feature_WorkerExpGainedOnCraft #1178 (Centorios)
Add Tailor job and pelt experience handling #1364 (Centorios)
- Experience gain is added when crafting items, proportional to the quantity and quality of the objects.
Successful mining = +1 exp
Successful logging = +1 exp
Iron = +10 exp * ingot
Silver = +25 exp * ingot
Gold = +50 exp * ingot
Blodium = +5 exp * ore
Common firewood = +2 exp * log
Elven firewood = +8 exp * log
Wolf pelt = +3 exp * pelt
Black wolf pelt = +10 exp * pelt
Bear pelt = +25 exp * pelt
Tiger pelt = +40 exp * pelt
Polar bear pelt = +75 exp * pelt
Bengal tiger pelt = +100 Exp * Skin
Successful fishing = +1 Exp
Potion creation = +1 Exp
Add jail item confiscation and stop work/macro when incarcerating players by ReyarB in #1267
-Added functions to confiscate gathered items upon entering jail
Fix Reset user automated action on fishing rod break by Centorios in #1326
-Fixed a bug that allowed continued fishing when the rod was broken
Fix quest class serialization and remove invalid class IDs by Morgolock in #1361
-Fixed bugs in the protocol to allow the correct display of class-restricted quests
Add MappedHeading flag and guard-specific AI behavior to preserve orientation by ReyarB In #1360
- Functions have been added to make soldiers act as soldiers (marching and returning to their specific position facing their assigned direction).
Reset automated actions on working tool change by Centorios in #1353
- A bug has been fixed that allowed players to continue fishing by equipping another rod or dropping it and then using a higher-quality one (effectively fishing with a net on the shore).
[Quest]
Improved drop rate in the quest "The Fire of the Ancient": the chance of obtaining the item upon defeating the Golden Dragon is now 2.5% (1% >> 2.5%).
"Between Shadow and Wound" (Bandit): the quest now requires level 25 to complete (27 >> 25).
[Maps]
Reduced the maximum level accessible to the Marabel Dungeon: from 27 to 25.
- The NPC Valerius has been added to Map 363 (Eleuria Docks)he offers a new quest unique to the Paladin class starting at level 25, which rewards the Heroism spell.
[Factional Forgiveness]
We are announcing the opening of a new factional forgiveness instance. Throughout April, characters who wish to regain their place within the factions will have the opportunity to do so by following a special procedure.
🏛️ How to Participate?
Each player must go to the palace corresponding to their faction, where they will find a new merchant NPC responsible for issuing pardon tickets.
Source
