Argentum Online
Steam News 19 February 20263mo ago

📢 Update Notes – 19/02/26

Server: PR #1192 – aledg994 Show Working status when clicking on users as GM e_UsersInfoMask.Working is set when a GM clicks on a user with Counters.Working > 0, allowing the GM to correctly see the working status inste…

Update log

Full Argentum Online update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix4 additions2 changes1 removal
  • Server
  • Gameplay
  • Maps
  • Performance
changedServer:
removedPR #1208 – RecoX Remove guilds directory An obsolete directory and files related to guilds have been removed.
fixedPR #1210 – ReyarB Update Protocol.bas – Fix duplicate spell and text A duplicate spell has been fixed, and adjustments have been made to the text within Protocol.bas.
addedPR #1211 – ReyarB New Lava New lava has been added to recent maps. The commit title has been adjusted for clarity.
addedPR #1213 – aledg994 Add per-level guild acceptance fee: A per-level cost for accepting guild members has been introduced.
addedThe public array PriceAcceptMemberGuild has been added to modGuilds.

Server:

PR #1192 – aledg994 Show Working status when clicking on users as GM e_UsersInfoMask.Working is set when a GM clicks on a user with Counters.Working > 0, allowing the GM to correctly see the working status instead of it being ignored.

PR #1206 – Temis-gt Implement dynamic gold cost for the /home command The HandleHome routine was modified so that using the /home command has a gold cost depending on the character's level.

Levels 1 to 24: mixed formula (level * 15 + level ^ 1.5)

Levels 25 to 47: quadratic formula (level ^ 2) The player is checked to ensure they have enough gold before teleporting, the gold is deducted, and the client is refreshed. If there is insufficient gold, an informational message is displayed.

PR #1207 – morgolock LoginExistingChar: Use ID instead of name The login process for existing characters has been modified to use the ID instead of the name, improving consistency and preventing conflicts.

PR #1208 – RecoX Remove guilds directory An obsolete directory and files related to guilds have been removed.

PR #1209 – morgolock Embed EsArbol.ini tree IDs into LoadDefaultTreeGraphics The tree IDs from the EsArbol.ini file have been integrated directly into the code (LoadDefaultTreeGraphics), eliminating the need to read/write that file and maintaining historical behavior.

PR #1210 – ReyarB Update Protocol.bas – Fix duplicate spell and text A duplicate spell has been fixed, and adjustments have been made to the text within Protocol.bas.

PR #1211 – ReyarB New Lava New lava has been added to recent maps. The commit title has been adjusted for clarity.

PR #1212 – ReyarB Update GameLogic.bas – Prison Priest Not Stopping: Correction of the Prison Priest logic, which was not stopping as expected.

PR #1213 – aledg994 Add per-level guild acceptance fee: A per-level cost for accepting guild members has been introduced.

The public array PriceAcceptMemberGuild has been added to modGuilds.

It is loaded from LoadGuildsConfig with the GUILDPRICEACCEPTMEMBER entry.

The system validates that the player has sufficient gold, deducts it upon acceptance, and updates the client. If there is insufficient gold, the corresponding message is displayed.

Client:

PR #754 – Author: aledg994 Description: Correction of the FPS label initialization upon connection, aligning its visibility with the timer state according to the FPSFLAG flag. Impact: The FPS counter now displays correctly upon entering the game.

PR #756 – Author: morgolock Description: Optimization of the login process for existing characters: ID is now used instead of name. Impact: Improves efficiency and reduces potential conflicts or errors when logging in with characters that may share similar names.

NPCs:

Polar Abomination: 400 GLD (450 >> 400)

Arctic Eyewarden: 275 GLD (310 >> 275)

Medusa: 200 GLD (230 >> 200) - The new medallion it drops upon death is now worth 4800.

Alchemy:

Beginner Alchemies:

- Life Potion: Restores 15 hit points (13 >> 15)

- Agility Potion: Restores 1 to 3 hit points (2 to 4 >> 1 to 3)

- Strength Potion: Restores 1 to 3 hit points (2 to 4 >> 1 to 3)

Flower Drops

- Red Flower Bush: Now always drops 3 red flowers and has a 50% chance of dropping 2, 4, or 6 more.

- Dark Lobelia: now always drops 4 Ocean Flowers and has a 50% chance of dropping 2, 4, or 6 more.

- Brown Feather: now always drops 2 Foxtails and has a 50% chance of dropping 1, 2, or 3 more.

- Flowering Cactus: now always drops 2 Wild Prickly Pears and has a 50% chance of dropping 1, 2, or 3 more.

- Triple-Busted Calla Lily:

Source

Steam News / 19 February 2026

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