What changed
1 fix0 additions3 changes3 removals
changedv1.1.0.0 Fixes: - Added Network improvements to better handle connectivity errors and abnormal disconnects. These common issues were keeping players “stuck” online at position 1 in the Login Queue. Your account will now be completely set Offline after 30 seconds, or when your current Game ends. - Improved Network stability between Clients and the Login Server. - There are now 3 connection retry attempts when assigned to a new Game. - Fixed a bug that was causing Items to be purchased from the Vendor when right clicking Inventory/Stash Items despite the Vendor window not being open. - Removed role restrictions for players that have been manually invited into premade groups. - You can no longer change roles while in the Party Finder (technical reason to reduce errors). - Fixed several client crashes.
fixedBalance Changes: - Added a 4th stage of Sudden Death: Increases all damage taken by 55% and deals 7.5% of maximum health every second to all Players. - Healing Reduction effects are now capped at 30%. - The range legality check for melee attacks used on Nihilist Orbs wasn’t working properly. This has now been fixed. - Fixed a bug that was causing Fear to not break on damage received. Damage break threshold reduced from 9% to 6%. - Fixed a bug with Elder’s not being able to exit Shapeshift: Bear while on low mana (also changed the red visual keybind indicator). - Sheepify damage break threshold reduced from 8% to 4%.
removedChampion - Crushing Blow Stun duration reduced from 2.2 to 2 seconds. - Decapitate damage increased from 225% to 275%. - Enrage no longer gives a 10% movement speed increase. - Sprint duration reduced from 5 to 4 seconds. - Whirlwind damage reduced by 4%.
changedLich - Blood of the Dying cooldown reduced from 90 to 60 seconds. Healing and restored reduced from 50% to 40%. - Inflame damage per tick reduced by 2%. - Miasma damage per tick reduced by 2%. - Torment damage per tick reduced by 2%.
changedNihilist - Shadow Affinity mana cost reduced from 300 to 265.
removedRanger - Rain of Arrows has been retuned to provide more burst. Base damage increased significantly. Now it always critically hits. Cast time increased from 0.5 to 1 second. No longer applies Bleeding.
Damage break threshold9%→6%↓Damage break threshold decreased, nerf- Sheepify damage break threshold8%→4%↓- Sheepify damage break threshold decreased, nerfChampion - Crushing Blow Stun duration2.2→2seconds↓Champion - Crushing Blow Stun duration decreased, nerf- Decapitate damage225%→275%↑- Decapitate damage increased, buffArena of Kings changes
changedv1.1.0.0 Fixes: - Added Network improvements to better handle connectivity errors and abnormal disconnects. These common issues were keeping players “stuck” online at position 1 in the Login Queue. Your account will now be completely set Offline after 30 seconds, or when your current Game ends. - Improved Network stability between Clients and the Login Server. - There are now 3 connection retry attempts when assigned to a new Game. - Fixed a bug that was causing Items to be purchased from the Vendor when right clicking Inventory/Stash Items despite the Vendor window not being open. - Removed role restrictions for players that have been manually invited into premade groups. - You can no longer change roles while in the Party Finder (technical reason to reduce errors). - Fixed several client crashes.
fixedBalance Changes: - Added a 4th stage of Sudden Death: Increases all damage taken by 55% and deals 7.5% of maximum health every second to all Players. - Healing Reduction effects are now capped at 30%. - The range legality check for melee attacks used on Nihilist Orbs wasn’t working properly. This has now been fixed. - Fixed a bug that was causing Fear to not break on damage received. Damage break threshold reduced from 9% to 6%. - Fixed a bug with Elder’s not being able to exit Shapeshift: Bear while on low mana (also changed the red visual keybind indicator). - Sheepify damage break threshold reduced from 8% to 4%.
removedChampion - Crushing Blow Stun duration reduced from 2.2 to 2 seconds. - Decapitate damage increased from 225% to 275%. - Enrage no longer gives a 10% movement speed increase. - Sprint duration reduced from 5 to 4 seconds. - Whirlwind damage reduced by 4%.
changedLich - Blood of the Dying cooldown reduced from 90 to 60 seconds. Healing and restored reduced from 50% to 40%. - Inflame damage per tick reduced by 2%. - Miasma damage per tick reduced by 2%. - Torment damage per tick reduced by 2%.
changedNihilist - Shadow Affinity mana cost reduced from 300 to 265.
v1.1.0.0 Fixes: - Added Network improvements to better handle connectivity errors and abnormal disconnects. These common issues were keeping players “stuck” online at position 1 in the Login Queue. Your account will now be completely set Offline after 30 seconds, or when your current Game ends. - Improved Network stability between Clients and the Login Server. - There are now 3 connection retry attempts when assigned to a new Game. - Fixed a bug that was causing Items to be purchased from the Vendor when right clicking Inventory/Stash Items despite the Vendor window not being open. - Removed role restrictions for players that have been manually invited into premade groups. - You can no longer change roles while in the Party Finder (technical reason to reduce errors). - Fixed several client crashes.
Balance Changes: - Added a 4th stage of Sudden Death: Increases all damage taken by 55% and deals 7.5% of maximum health every second to all Players. - Healing Reduction effects are now capped at 30%. - The range legality check for melee attacks used on Nihilist Orbs wasn’t working properly. This has now been fixed. - Fixed a bug that was causing Fear to not break on damage received. Damage break threshold reduced from 9% to 6%. - Fixed a bug with Elder’s not being able to exit Shapeshift: Bear while on low mana (also changed the red visual keybind indicator). - Sheepify damage break threshold reduced from 8% to 4%.
Champion - Crushing Blow Stun duration reduced from 2.2 to 2 seconds. - Decapitate damage increased from 225% to 275%. - Enrage no longer gives a 10% movement speed increase. - Sprint duration reduced from 5 to 4 seconds. - Whirlwind damage reduced by 4%.
Lich - Blood of the Dying cooldown reduced from 90 to 60 seconds. Healing and restored reduced from 50% to 40%. - Inflame damage per tick reduced by 2%. - Miasma damage per tick reduced by 2%. - Torment damage per tick reduced by 2%.
Nihilist - Shadow Affinity mana cost reduced from 300 to 265.
Ranger - Rain of Arrows has been retuned to provide more burst. Base damage increased significantly. Now it always critically hits. Cast time increased from 0.5 to 1 second. No longer applies Bleeding.
Scholar - Transfer Life self heal value doubled (approximately 126 more healing).
Wizard -Frostbolt damage reduced by 5%. Mana cost increased from 200 to 220. -Hypothermia no longer applies a fading snare (this was buggy). -Ice Spikes now requires the target to be Frozen instead of Chilled.