HomeGamesUpdatesPricingMethodology
Steam News20 February 20233y ago

ArcRunner Version 0.0.9.5

Happy Monday, everybody! We hope you had a lovely weekend and are as excited about today's update as we are! See below for the full patch notes: Version 0.0.9.

Full notes

Full ArcRunner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes6 additions0 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Server
  • Balance
  • Security
addedAdded sound to Armoury doors
addedAdded many changes to the DEMO version
addedAdded Trickjump + PQUBE logo on main menu
addedAdded 2 additional Inner Core level tiles
addedKORE now spawns Inner Core Beamer adds
addedRemoved Inner Core "Energy Snake" enemy + replaced with new "Energy Beamer Globe" enemy

Happy Monday, everybody!

We hope you had a lovely weekend and are as excited about today's update as we are!

See below for the full patch notes:

Version 0.0.9.5

CHANGES

  • Some projectiles such as the Graviton Gun now bounce off surfaces

  • Added sound to Armoury doors

  • Bug report key is now F1 to avoid conflict with Steam Screenshot key

  • Added many changes to the DEMO version

  • Added Trickjump + PQUBE logo on main menu

  • Added 2 additional Inner Core level tiles

  • KORE now spawns Inner Core Beamer adds

  • Removed Inner Core "Energy Snake" enemy + replaced with new "Energy Beamer Globe" enemy

FIXES

  • FixedSays "not available in demo" on ultimate ability in release version
  • Fixed: Client sees server's armour explode on autodoc

  • Fixed: [GSG][PC] - An inconsistency is observed when a host player quits the title while the side quest is triggered during th....

  • Fixed: [GSG][PC] - Incorrect status of level appears for client if client joins the server during the boss fight in multiplayer match.

  • Fixed: [GSG][PC][Multiplayer] - Next level fails to start for the remaining players if one of the client disconnected

  • Fixed: [GSG][PC] - Incorrect revive count is displayed while exiting through the level during the gameplay.

  • Fixed: [GSG][PC] - Rarely, player fails to interact with every interactable after accessing the chest during the boss fight in city 4.

  • Fixed: [GSG][PC] - Yellow color booth releases shockwave 2 times after giving damage in the CITY-1 area.

  • Fixed: [GSG][PC] - A player is unable to switch between the players in spectator mode during the multiplayer session.

  • Fixed: [GSG][PC] - Sometimes, Character change option is displayed on 'Inject Nanites' screen after selecting 'Re-Automize' option.

  • Fixed: [GSG][PC] - The confirmation window pop-up is missing for the Reset Default option in the controls.

  • Fixed: [GSG][PC] - The player is able to exploit the game and able to complete the level without killing the enemies during ...

  • Fixed: [GSG][PC] - Charged arrow animation does not disappear immediately after the shot during gameplay.

  • Fixed: [GSG][PC] - The 'Reset defaults' option fails to work and keys assigned before 'Reset defaults' are working during the gameplay.

  • Fixed: [GSG][PC] - A confirmation window pop-up is missing when the player selects Quit game option on the main menu.

  • Fixed: [GSG][PC] - The 'Move Here' instruction fails to disappear after skipping the tutorial tips by pressing the TAB button.

Source

Steam News / 20 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.