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- Archmage Rises
Dev Update Oct 6: Solo Dev
[Warning: This post will probably read grumpy. I spent 6hrs today just trying to get a tooltip (an already built system) to display for a new spell (also a seemingly already built system). ] This week I worked on adding…
Event7 changesGameplayWorkshop - Archmage Rises
Dev Update Sep 26: Results of Resources Feedback
Last week I identified what I think went wrong with the new resource system and how that resulted in diminished Agency. I purposed two ideas: A to have a search action to reveal points of interest, and B that resources…
Event9 changesWorkshopGameplay - Archmage Rises
Dev Update Sep 19: Time for some Cooperative Design on Resources
First - I just pushed out a build to the Beta Branch that fixes some bugs, especially Wolf battles always being just 1 wolf pup. As relayed last week, the Events feature update is stuck in beta because some of the chang…
Event9 changesCompatibilityGameplay - Archmage Rises
Dev Update: Sep 12
It’s been 2 months since my last update, when we pushed some hotfixes to the beta branch. A lot has happened, let me catch you up to speed. This update will be more personal and corporate update than specifically about…
Event12 changesCompatibilityGameplay - Archmage Rises
Beta Hotfix 0.3.4
Thanks to all those trying out the beta branch of Map Events, your bug reports have been invaluable to find and fix some more bugs before other players happen to stumble across them. New: You can now actually get relati…
Store5 changesFixCompatibility


