Full notes
Full Archipeo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions2 changes0 removals
- Gameplay
- Balance
- UI and audio
addedHarbors & Shipyard can now shoot at hostile ships
addedShipyards can now auto-defend islands
addedPlayers can now destroy islands of pirates and other players
changedRebalanced war economy & difficulty progression
addedProduction of building types can now be paused
addedAdded more UI indicators for missing ingredients
Archipeo changes
addedHarbors & Shipyard can now shoot at hostile ships
addedShipyards can now auto-defend islands
addedPlayers can now destroy islands of pirates and other players
changedRebalanced war economy & difficulty progression
addedProduction of building types can now be paused
Harbors & Shipyard can now shoot at hostile ships
Shipyards can now auto-defend islands
Players can now destroy islands of pirates and other players
Rebalanced war economy & difficulty progression
Production of building types can now be paused
Added more UI indicators for missing ingredients
Reworked some UI panels
Source
Changelog.gg summarizes and formats this update. How we read updates.
