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Steam News28 January 20224y ago

Endless mode and other changes

After completing all research, all islands will be endless (it will still notify you that you've completed the island but you'll be given the option to continue) Endless mode high score is tracked Enemy path is now indi

Full notes

Full Archipelago update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedDragons now spawn properly
changedImproved AI pathfinding
  • After completing all research, all islands will be endless (it will still notify you that you've completed the island but you'll be given the option to continue)

  • Endless mode high score is tracked

  • Enemy path is now indicated with an orange trail - you can see the effect your walls will have now on enemy pathfinding.

  • Dragons now spawn properly

  • You can toggle between fullscreen and windowed mode in the main menu (you still can't change resolution - I'm working on that)

  • Enemy likelihood for each type (mammoth, fire enemy, etc) is now determined by the wave and not the level - difficulty should not be as spiky going between levels

Coming in future updates:

  • Resolution settings

  • Custom difficulty settings

  • Improved AI pathfinding

If you run into any issues, don't hesitate to contact me.

Source

Steam News / 28 January 2022

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