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Steam News5 July 20214y ago

Development Progress Introduction 01(July 5, 2021)

More than half a year has passed since the store page of this game was published. What have we done in the past half a year? What are our plans next?

Full notes

Full 执谕者:坠月之兆(Archenemy: Lunafall) update

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What changed

0 fixes1 addition2 changes0 removals
  • Store
  • Performance
addedMore than half a year has passed since the store page of this game was published. What have we done in the past half a year? What are our plans next? Our first development progress introduction will bring you new information about the game content and development progress.
changedProduction progress and estimated completion time From the beginning of this year to now, our main energy has been focused on the optimization of the script and performance. The content of the public line scenario has been basically completed. Next, we will focus on development of the personal line ending and TE. In general, I hope to finish the production of this game by the end of this year.
changedDEMO At the beginning of this year, we released a demo version on Weibo. Although the demo version is a bit simple and the content of this part of the game has undergone certain changes after subsequent optimization, it can still provide you with a reference. If you are interested in the demo version, you can follow our Sina Weibo. After the demo version was released, we got a lot of feedback and valuable suggestions. We are optimizing the content of the game, and we are also in response to these feedbacks. The voice of the player is very important. We really hope to get your feedback and work with you to make this work better and better.

More than half a year has passed since the store page of this game was published. What have we done in the past half a year? What are our plans next? Our first development progress introduction will bring you new information about the game content and development progress.

  1. Production progress and estimated completion time From the beginning of this year to now, our main energy has been focused on the optimization of the script and performance. The content of the public line scenario has been basically completed. Next, we will focus on development of the personal line ending and TE. In general, I hope to finish the production of this game by the end of this year.

  2. DEMO At the beginning of this year, we released a demo version on Weibo. Although the demo version is a bit simple and the content of this part of the game has undergone certain changes after subsequent optimization, it can still provide you with a reference. If you are interested in the demo version, you can follow our Sina Weibo. After the demo version was released, we got a lot of feedback and valuable suggestions. We are optimizing the content of the game, and we are also in response to these feedbacks. The voice of the player is very important. We really hope to get your feedback and work with you to make this work better and better.

  3. The Name Our game has a Chinese name now!

Since the release of the demo version, we have become more and more aware of the importance of communicating with players. Later, we will regularly release the development progress introduction, so that you can understand all aspects of this game. Finally, thank you all for reading this development progress introduction! Have a great week!

Source

Steam News / 5 July 2021

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