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Steam News19 May 20197y ago

Update incoming.

You will have noticed an update was published. This includes: -Adjusted health loss calculation if falling/jumping from big height. -Egypt level:Fixed some scripting/materials not showing correctly in cave areas.

Full notes

Full ArchaeologyX update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedYou will have noticed an update was published. This includes: -Adjusted health loss calculation if falling/jumping from big height. -Egypt level:Fixed some scripting/materials not showing correctly in cave areas. -Added option to stop sand/dune slow reset, gives unlimited time to dig without loosing current progress(sand growing back slowly), sand does not reset at all. To access: While in game, press the Escape key, on menu there is a button at bottom of menu to turn this on/off. Please do not hesitate to provide feedback or have questions.

You will have noticed an update was published.

This includes

-Adjusted health loss calculation if falling/jumping from big height. -Egypt level:Fixed some scripting/materials not showing correctly in cave areas. -Added option to stop sand/dune slow reset, gives unlimited time to dig without loosing current progress(sand growing back slowly), sand does not reset at all.

To access

While in game, press the Escape key, on menu there is a button at bottom of menu to turn this on/off. Please do not hesitate to provide feedback or have questions.

Source

Steam News / 19 May 2019

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