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Steam News26 March 20263mo ago

Quality of Life fixes and Bugs resolved

Remove blueprint tool now works on all tiles of multi-tile buildables Power, Water, and Waste have been standardised to 1 tile radius also overlays clearly show connections to systems.

Full notes

Full Arcbound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • UI and audio
  • Events
removedRemove blueprint tool now works on all tiles of multi-tile buildables
changedFood in top bar now sums all food types and tooltip provides a breakdown of each type.
changedEvents won't take more resources than you have available.
addedNew option in crafting benches to view all current jobs and cancel them individually or cancel all jobs at that crafting station.

Arcbound changes

removedRemove blueprint tool now works on all tiles of multi-tile buildables
changedFood in top bar now sums all food types and tooltip provides a breakdown of each type.
changedEvents won't take more resources than you have available.
addedNew option in crafting benches to view all current jobs and cancel them individually or cancel all jobs at that crafting station.
  • Remove blueprint tool now works on all tiles of multi-tile buildables

  • Power, Water, and Waste have been standardised to 1 tile radius also overlays clearly show connections to systems.

  • Food in top bar now sums all food types and tooltip provides a breakdown of each type.

  • Events won't take more resources than you have available.

  • Bug in wall visual refresh on neighbour deconstruction

  • New option in crafting benches to view all current jobs and cancel them individually or cancel all jobs at that crafting station.

Source

Steam News / 26 March 2026

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