Full notes
Full ArcaniA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Maps
Updates to Arcania
Gothic 4 have been released. The updates will be applied automatically when your Steam client is restarted.
The major changes include
Fixes
Interruption of interactions with sword strikes
Acknowledgements playback after loading a savegame
Jump interrupted by FMV freezed character
Cool down in the inventory screen
Reduced ocean clipping problem for Stereoscopic 3D
Arrows stick on already disintegrated Demon
Stamina consumption while sprinting with equipped spells added
SLI issues & optimizations
Crash on vista machines when starting the game on the second adapter while the first adapter was disabled
Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game
Pickable item restoration
Multiple CPU profiles in process manager
Clouds use dynamic vertex buffer for frequent locking
Performance problem with terrain tile generation
Performance bug in trails
Rare crash when arrows stuck in players vanished
Additional unnecessary loading screen when using a teleport stone-need
Source
Changelog.gg summarizes and formats this update. How we read updates.
