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Full notes
Full Arcaneering: Beyond Automation update
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What changed
- UI and audio
- Gameplay
- Security
- Fixes
Arcaneering: Beyond Automation changes
Patch Notes v0.9.0
New Features
Added a Statistics tab to the resource tree UI to track production of specific resources over time
Production tab now shows both theoretical and actual production/consumption
Copied building settings can now be mass-pasted with Ctrl+Shift+V
Improvements & UI
Buildings now give visual feedback when hovering over them
Refined connection finding and assisted placement
Increased Undo stack limit from 10 to 50
Power generator consumption labels no longer shrink to a smaller font than necessary
Bug Fixes
Fixed exploit where speeding up belts with potions made the upgrade permanent via save/load
Fixed exploit where strategically switching recipes could cause a production burst
Fixed blueprint undo for blueprints placed onto already-existing buildings
Fixed merchant spawn time being affected by when the game was saved/loaded
Fixed active Potion Cauldrons not showing brewing particle effects after loading a save
Fixed issues placing conveyor belt curves in crowded environments
Fixed buildings placed during a power outage and deleted after power returns subtracting too much power usage
Miscellaneous placement bug fixes
Source
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