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Steam News19 July 20262mo ago

Release notes for v0.9.0 (2026-07-19)

Patch Notes v0.9.0 New Features Added a Statistics tab to the resource tree UI to track production of specific resources over time Production tab now shows both theoretical and actual production/consumption Copied build

In this update3

Full notes

Full Arcaneering: Beyond Automation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions3 changes1 removal
  • UI and audio
  • Gameplay
  • Security
  • Fixes
addedNew FeaturesAdded a Statistics tab to the resource tree UI to track production of specific resources over time
addedNew FeaturesCopied building settings can now be mass-pasted with Ctrl+Shift+V
changedImprovements & UIBuildings now give visual feedback when hovering over them
changedImprovements & UIRefined connection finding and assisted placement
changedImprovements & UIIncreased Undo stack limit from 10 to 50
removedImprovements & UIPower generator consumption labels no longer shrink to a smaller font than necessary
Undo stack limit1050Undo stack limit increased, buff

Arcaneering: Beyond Automation changes

addedAdded a Statistics tab to the resource tree UI to track production of specific resources over time
addedCopied building settings can now be mass-pasted with Ctrl+Shift+V
changedBuildings now give visual feedback when hovering over them
changedRefined connection finding and assisted placement
changedIncreased Undo stack limit from 10 to 50

Patch Notes v0.9.0

New Features

  • Added a Statistics tab to the resource tree UI to track production of specific resources over time

  • Production tab now shows both theoretical and actual production/consumption

  • Copied building settings can now be mass-pasted with Ctrl+Shift+V

Improvements & UI

  • Buildings now give visual feedback when hovering over them

  • Refined connection finding and assisted placement

  • Increased Undo stack limit from 10 to 50

  • Power generator consumption labels no longer shrink to a smaller font than necessary

Bug Fixes

  • Fixed exploit where speeding up belts with potions made the upgrade permanent via save/load

  • Fixed exploit where strategically switching recipes could cause a production burst

  • Fixed blueprint undo for blueprints placed onto already-existing buildings

  • Fixed merchant spawn time being affected by when the game was saved/loaded

  • Fixed active Potion Cauldrons not showing brewing particle effects after loading a save

  • Fixed issues placing conveyor belt curves in crowded environments

  • Fixed buildings placed during a power outage and deleted after power returns subtracting too much power usage

  • Miscellaneous placement bug fixes

Source

Steam News / 19 July 2026

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