In this update7
Full notes
Full Arcaneering: Beyond Automation update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Performance
Arcaneering: Beyond Automation changes
Patch Notes v0.2.0
New Features
Added new magic-branch skill: Spell Resonance, which gives a chance to cast spells without Mana costs
Added Pure Essence resource as byproduct from enchanted Arcane Crystal nodes
Pure Essence can be used to upgrade Mana Crystals and fuel Power Spires more efficiently than regular Magic Essence
Added option to filter recipes by name in recipe selection UI
Added context menu to resource icons in building buffer area; right-click now allows deleting unwanted stored resources from buildings
Auto-Placement Improvements
Auto-place Splitters when drag-building a curved belt out from an existing belt
Drag-building a belt line into an existing belt line now auto-places a Merger in the existing line
Auto-placed Splitters/Mergers now appear in preview with cost contribution shown in cost label
Auto-placing Splitters/Mergers on Bridge Belt intersections then also correctly places Elevator Splitters/Elevator Mergers
Building & Construction Fixes
Fixed delete preview and mass delete preview of asymmetric buildings (Elevator Bridge), which previously showed incorrect grid cells depending on rotation
Fixed connection issue when in-line replacing belt with Merger that affected the subsequent belt
Fixed connection edge case when connecting belts to a Splitter that is directly connected to an asymmetric building (Elevator Bridge)
Blueprint selection of larger buildings now immediately selects/includes the entire building when selecting any of their grid cells
Saved last blueprint rotation during placement (similar to regular placement behavior)
Visual Assets
Added new deciduous tree variants: "dark" and "apple tree"
Reduced mesh sizes for tree assets and improved asset performance
UI & Visual Improvements
Fixed connection arrows not positioning correctly on Bridge Belts when clicking on water-placed Elevator Splitters and Elevator Mergers
Fixed connection arrow direction over Splitters/Mergers in certain situations when clicking on connected buildings
Fixed tooltips not vanishing immediately when leaving object with hover
Connection arrows now also appear above non-logistics buildings when clicking on Splitter/Merger
Fixed color sometimes being wrong in preview connection arrow between Splitter/Merger and other buildings
All collapsible notifications can now also be collapsed+expanded in the Message Log Panel
Now, only one message in Message Log Panel can be expanded at a time (expanding another collapses the currently expanded message)
Tutorial Improvements
Reduced redundant "tutorial step complete" notifications to minimize notification spam during sequential tutorial
Fixed edge case where tutorial data wasn't saved when the previous game session had skip_tutorials active (resulting in tutorials being potentially shown again upon load)
Balancing & Fixes
Buffed Power Spire effect from 20% to 25%
Fixed spell-based enchantment of spell-placed nodes sometimes failing to find the node
Fixed localization in saving/loading gamesSteam post imageSteam post imageSteam post imageSteam post image
Source
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