Full notes
Full ArcaneBound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
ArcaneBound changes
I've prepared a major update for the Steam Bullet Fest. I hope you'll enjoy it.
Patch 0.1.1:
Added the equipment system to replace upgrades
Removed the upgrade success / failure system
Reduced the maximum number of active cards to 6
Added an indicator when the portal opens after defeating an elite
Added usage indicators on MVP and familiar spawn areas
Added a reminder for the return to camp button
Added the 3 jungle areas, along with their enemies, cards, elite and MVP
Added unique attack modifiers
NPCs that improve cards and equipment must now be unlocked
The interact key is now required to open waypoints
Added familiar discovery icons to the minimap
As progression has changed significantly, a new save file is required.
Feel free to share your feedback or suggestions on Discord or the Steam community.
Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
