Full notes
Full Arcane Rivals update
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What changed
- Gameplay
- Fixes
- UI and audio
- Maps
- Performance
Arcane Rivals changes
Fixed an issue where spell effects remained on screen after transforming into a Chicken, freezing, or dying.
Fixed a bug preventing players from joining ongoing lobbies.
Resolved a team switching issue in lobbies that reached the maximum player limit.
Added the ability to join lobbies via Short ID by pressing Enter.
Based on community feedback, added a V key toggle to mute/unmute the microphone and a mic activity indicator. (Note: Players can still cast spells while muted — only voice chat is disabled.)
Added A–D key navigation and scroll support to the map selection screen.
Fixed an issue where using a skill while falling caused the character to get stuck.
Fixed a bug where the character’s hand remained stuck after casting a skill.
General performance improvements and various bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
