In this update3
Full notes
Full Arcane Merchant update
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What changed
- Store
- Fixes
- Gameplay
Arcane Merchant changes
Dear Merchants,
Wow. What an incredible first 24 hours! We are absolutely blown away by the love, excitement and support you have shown for Arcane Merchant. Seeing you dive into the world, set up your shops and start trading has been a dream come true for our team.
As a small indie team, we are deeply committed to making Arcane Merchant the best experience it can possibly be. We have been watching your streams, reading your reviews and tracking your feedback closely. Thanks to your quick reporting, we have deployed our Day 1 Hotfixes to iron out some of the launch day wrinkles.
Here is the breakdown of the fixes and adjustments:
Added character limit to shop name and assistants' name.
Fixed where the ball would always appear under the same shell in the shell game.
Fixed hero spawn issues after save/load.
Fixed shelf labels not showing the last item.
Fixed the mystery chest hotbar issue.
Fixed cashiers getting stuck/going idle and not moving.
Fixed the free item bug in the warehouse.
Fixed a bug where unresearched items could be purchased from the warehouse table.
Fixed an error that occurred when selecting another chest from the hotbar while holding the Griffin Bag.
Fixed a bug that occurred when upgrading before the upgrade quest appeared in the to-do-list.
Increased dragon speed by 30%.
Thank you all again for your incredible patience and support on day one. We are just getting started and thrilled to have you on this journey with us. Please continue to report any issues, share your suggestions or just chat with us via our Steam Forums or our official Discord channel.
Loved your first day of trading? Please consider leaving a Steam review! ✨
Your reviews help our little shop grow and reach more players. Thank you so much for the support!❤️
Arcane Merchant Best wishes,
Findie Studios Team
Source
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