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Steam News31 May 20261mo ago

Arcadian Days : New Summer update clips

Hello everyone, as I am working on taking Arcadian Days from Alpha into Beta, I wanted to share a few new clips to show how the gameplay is improving! The update will be titled Arcadian Days : New Summer!

In this update3

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Full Arcadian Days update

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Repeated intro

Hello everyone, as I am working on taking Arcadian Days from Alpha into Beta, I wanted to share a few new clips to show how the gameplay is improving! The update will be titled Arcadian Days : New Summer!

What changed

2 fixes5 additions3 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Performance
addedHello everyone, as I am working on taking Arcadian Days from Alpha into Beta, I wanted to share a few new clips to show how the gameplay is improving! The update will be titled Arcadian Days : New Summer!
addedThe new update will focus more on making exploration and quests as satisfying as possible without being too frustrating. As non-handholding and open-exploration are the main design pillar of Arcadian Days, it is important to find a suitable balance!
addedThe new demo is almost finished so you can get a taste of where Arcadian Days is heading , and should be ready for this week coming!
changedImmersive ExplorationThe open world has no on screen maps, guides or markers
changedImmersive ExplorationDynamic events like animals and sounds to get your attention
changedImmersive QuestsGameplay is story and exploration driven! Heavily inspired by souls-like!

Arcadian Days changes

addedHello everyone, as I am working on taking Arcadian Days from Alpha into Beta, I wanted to share a few new clips to show how the gameplay is improving! The update will be titled Arcadian Days : New Summer!
addedThe new update will focus more on making exploration and quests as satisfying as possible without being too frustrating. As non-handholding and open-exploration are the main design pillar of Arcadian Days, it is important to find a suitable balance!
addedThe new demo is almost finished so you can get a taste of where Arcadian Days is heading , and should be ready for this week coming!
changedThe open world has no on screen maps, guides or markers
changedDynamic events like animals and sounds to get your attention

The new update will focus more on making exploration and quests as satisfying as possible without being too frustrating. As non-handholding and open-exploration are the main design pillar of Arcadian Days, it is important to find a suitable balance!

The new demo is almost finished so you can get a taste of where Arcadian Days is heading , and should be ready for this week coming!

Immersive Exploration

The open world has no on screen maps, guides or markers

  • Open air spaces with clear man-made and natural landmarks to orient you

  • Dynamic events like animals and sounds to get your attention

  • Light can point you towards interesting things!

Immersive Quests

  • no traditional quest log or on-screen guides

  • requires paying attention to dialogue and environment

  • items descriptions guide you

  • Gameplay is story and exploration driven! Heavily inspired by souls-like!

Performance and bug fixes

I am happy that I have been able to now run Arcadian Days at up to 120fps on the highest settings on 2k resolution with no DLSS! I am making the game on a laptop with 4080RTX card and 16GB of RAM, but I want to make it run as smoothly as possible on many computers without sacrificing the visual style. As development progresses, I hope to add even more graphic settings so everyone can find the perfect way to play.

I read every review and forum post to fix bugs as soon as possible, and the new update should be a significantly smoother experience ,however I am still a solo dev so some bugs might escape me! Please do point them out to me :)

I look forward to sharing more!

Cal, Arcadian Days Dev

Source

Steam News / 31 May 2026

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