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Steam News27 February 20264mo ago

Bug Fix Roadmap (Hotfix Priorities)

Hello, this is Samwoo Studio. I’m a solo developer who loves games and cars, and I started this project with a simple goal: “Let’s build the kind of arcade racing game I want to play!

In this update3

Full notes

Full ARC_the beginning update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Samwoo Studio.

What changed

4 fixes0 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Compatibility
  • Balance
changedBelow is the current fix & improvement roadmap (by priority) . I’ll tackle the biggest gameplay blockers first and keep sharing progress through updates.
changed✅ Top Priority (Hotfix-focused)UI Improvements (more user-friendly UI) Improving the always-visible UI across the game (Main Hub / World Map / Photo Mode) to be clearer and more stable.
changed✅ Top Priority (Hotfix-focused)Localization Optimization (fix broken text) Fixing font rendering and text display issues in some languages (including Chinese/Japanese).
fixed✅ Top Priority (Hotfix-focused)Performance (stutter / FPS drops) Investigating and fixing reproducible stutters and FPS drops in specific areas.
fixed✅ Top Priority (Hotfix-focused)Core Driving Feel Tuning the driving feel to encourage more active downshifting and better overall response.
fixed✅ Top Priority (Hotfix-focused)Race Restart UI/Flow Making restart behavior and the UI flow more intuitive and reliable.

ARC_the beginning changes

changedBelow is the current fix & improvement roadmap (by priority) . I’ll tackle the biggest gameplay blockers first and keep sharing progress through updates.
changedUI Improvements (more user-friendly UI) Improving the always-visible UI across the game (Main Hub / World Map / Photo Mode) to be clearer and more stable.
changedLocalization Optimization (fix broken text) Fixing font rendering and text display issues in some languages (including Chinese/Japanese).
fixedPerformance (stutter / FPS drops) Investigating and fixing reproducible stutters and FPS drops in specific areas.
fixedCore Driving Feel Tuning the driving feel to encourage more active downshifting and better overall response.

I’m a solo developer who loves games and cars, and I started this project with a simple goal: “Let’s build the kind of arcade racing game I want to play!” Your reviews and feedback have been a huge help — thank you so much!

Below is the current fix & improvement roadmap (by priority). I’ll tackle the biggest gameplay blockers first and keep sharing progress through updates.

✅ Top Priority (Hotfix-focused)

  1. UI Improvements (more user-friendly UI) Improving the always-visible UI across the game (Main Hub / World Map / Photo Mode) to be clearer and more stable.

  2. Localization Optimization (fix broken text) Fixing font rendering and text display issues in some languages (including Chinese/Japanese).

  3. Performance (stutter / FPS drops) Investigating and fixing reproducible stutters and FPS drops in specific areas.

  4. Core Driving Feel Tuning the driving feel to encourage more active downshifting and better overall response.

  5. Race Restart UI/Flow Making restart behavior and the UI flow more intuitive and reliable.

✅ Secondary (Play Environment & Difficulty Tuning)

  • Gamepad/controller support & improvements

  • AI improvements

  • Difficulty/balance adjustments

  • Reduce inconsistent spin-outs

✅ Later (Handling Feel & Visual/Audio Polish)

  • More drift-friendly handling

  • Stronger drift/downshift VFX & SFX

  • Reduce getting stuck after collisions

  • Camera movement improvements

I can’t promise an exact date yet, but the hotfix is my top priority and will ship ASAP. Thanks again for your support — and please keep the feedback coming! 🙏

Source

Steam News / 27 February 2026

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