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Full Aragami 2 update
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Repeated intro
Hello everyone!
What changed
- Balance
- Compatibility
First of all we’d like to THANK YOU for all the feedback you’ve been sharing with us. It is very valuable! We’ve already made some tweaks to the gameplay based on your input, which affects abilities’ cooldowns and stamina regeneration rate on Easy and Hard modes.
It is now available in the beta version, and the difficulty branch should automatically update to the latest version - if not, just click on the "Update" button that you'll see in the game page.
If you opt to play the new iteration of the beta and would like to give us feedback, please fill in the questionnaire in the link below:
Aragami 2 Difficulty Update beta feedback - Iter. 3
Play any missions you want, to your heart's content, and tell us what you think. Preferably, select missions with different objectives and enemies throughout the game.
Collecting your feedback from this test branch is important for us so we can look into potential bugs and issues, and changing difficulty balance if needed upon the release build.
In case you still didn’t try the beta, this is how you can access the branch: ● Right click on ARAGAMI 2 on your Steam library ● Go to "Properties" ● Select "Betas" on the left menu ● Select the "difficulty - Difficulty modes beta" from the dropdown menu.
Your game will then update in your Steam library and you’ll see “difficulty” next to the game’s name. You now have access to the beta branch and can launch the game with the new difficulty modes unlocked. The difficulty of a mission can be selected on the Mission Board before starting it.
IMPORTANT INFORMATION Any form of streaming, or videos by content creators, of difficulty modes are not permitted at this point as it is not a release build and is subject to change.
The Difficulty Update features the following: ● Option to select a mission's Difficulty on the Mission Board (EASY, NORMAL and HARD). ● General tweaks (applied on all difficulties) of enemy parameters and behaviors. ● The behavior of the aragami enemies has been revamped, and are now more present in the missions of the last third of the game, on NORMAL and HARD difficulties. ● Max player level has been increased to 48. ● A medal counter has been added to the Mission Board, as well as a rune reward for each type, if 25 medals are collected.
These are some of the parameters that change with the difficulty: ● Time the enemies need to detect the player. ● Distance at which the enemies detect some player actions (e.g. player killing an enemy). ● Distance at which the enemies detect events in their environment (e.g. corpse on the ground). ● Enemies' aggressiveness in combat. ● Player's strength in combat (only in Easy). ● Experience obtained at the end of a mission. ● ✅ [NEW on Iter. 3] Player's Ability cooldowns. ● ✅ [NEW on Iter. 3] Player's stamina regeneration rate.
If you encounter any problem with this update, please email our support team: support@linceworks.com
Thanks in advance for your feedback and have fun!
The Lince Works team
Source
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