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Steam News28 September 20214y ago

Patch Notes: 1.0.28045.0 Beta

Hi everyone! A new update is available in the beta branch. Patch Notes: 1.0.28045.0 Beta New: Added counter for hostiles killed and player detections in Status Screen (Pause Menu).

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What changed

1 fix2 additions3 changes0 removals
  • Compatibility
addedA new update is available in the beta branch.
addedPatch Notes: 1.0.28045.0 BetaNew: Added counter for hostiles killed and player detections in Status Screen (Pause Menu).
fixedPatch Notes: 1.0.28045.0 BetaFix: Player could carry a corpse through a wall in some cases. Fix: Issues with Dark Flame not working properly. Fix: Final encounter combat takedown animation glitch. Fix: Functional fixes in Kakurega Village. Fix: Chameleon ability delay inconsistency with upgrade. Fix: Minor improvements to cinematics and some dialogues. Fix: Knocked out enemies dying when dropped to the floor from low height. Fix: Button prompts disappearing on some specific situations. Fix: Momentum could kill civilians. Fix: Mission 20 scripting issues with cinematic actor spawning. Fix: Floating Essence Crystals in Mines. Fix: Player doing a climb animation when falling on a steep floor. Fix: Issues with stealth covers (grass) in Mountain. Fix: Player freezing when knocking out an enemy while an eavesdrop action is available. Fix: Photon Bolt Multiplayer backend updated. Fix: Final battle desync issues. Fix: Shade ability not working for clients. Fix: Torchbearer spirit link lines not visible in Shadow Vision for clients. Fix: Various smaller fixes.
changedPatch Notes: 1.0.28045.0 BetaChange: Small tweaks to final Mission to rebalance difficulty.
changedPatch Notes: 1.0.28045.0 BetaThese changes along with other updates in the Beta branch will be available in the Default branch at the end of the week.
changedPatch Notes: 1.0.28045.0 BetaThank you, - Lince Works

Hi everyone!

A new update is available in the beta branch.

Patch Notes: 1.0.28045.0 Beta

New: Added counter for hostiles killed and player detections in Status Screen (Pause Menu).

Fix

Player could carry a corpse through a wall in some cases.

Fix

Issues with Dark Flame not working properly.

Fix

Final encounter combat takedown animation glitch.

Fix

Functional fixes in Kakurega Village.

Fix

Chameleon ability delay inconsistency with upgrade.

Fix

Minor improvements to cinematics and some dialogues.

Fix

Knocked out enemies dying when dropped to the floor from low height.

Fix

Button prompts disappearing on some specific situations.

Fix

Momentum could kill civilians.

Fix

Mission 20 scripting issues with cinematic actor spawning.

Fix

Floating Essence Crystals in Mines.

Fix

Player doing a climb animation when falling on a steep floor.

Fix

Issues with stealth covers (grass) in Mountain.

Fix

Player freezing when knocking out an enemy while an eavesdrop action is available.

Fix

Photon Bolt Multiplayer backend updated.

Fix

Final battle desync issues.

Fix

Shade ability not working for clients.

Fix

Torchbearer spirit link lines not visible in Shadow Vision for clients.

Fix

Various smaller fixes.

Change: Small tweaks to final Mission to rebalance difficulty.

These changes along with other updates in the Beta branch will be available in the Default branch at the end of the week.

Thank you, - Lince Works

Source

Steam News / 28 September 2021

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