In this update6
Full notes
Full Aquest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Server
Aquest changes
After a long pause, we decided to continue the game and complete it. Here are the patch notes with the latest improvements we completed recently.
New Buildings
Militia House — spawns militia guards that respawn on a visible cooldown; upgrades add units + damage
Barrack — repair units that fix (and visually un-break) damaged buildings, pylons included Steam post image
Pylon — taunt totem with 3 damage states; bosses ignore it
Lucky Block — cheap taunt decoy; 50% chance to leave a free random tower when destroyed Steam post image
Building & Combat
New build hotbar: all buildings on one bar, hotkeys 1–9, live prices/locks, tooltips
Ghost placement with green/red footprint; Shift-click to chain-place; sell any building for 60%
Click a tower: range circle + stats panel (damage/range/fire rate)
Anvil upgrades & lake menu moved to the same card bar
Items & Cards
Redesigned pick screen: tier-colored cards (Common/Advanced/Defining), icon slots, once-per-card same-tier reroll
Synergy slots under cards with tooltips; owned-cards panel on picker and pause menu
New "Cards" library in the main menu — browse all cards and synergies per tier
Waves & Enemies
Wave preview warns of new enemies, bosses, and wave modifiers (Fast/Armored/Swarm waves)
- Bomber boss reworkedkeeps distance, strafes, distance-based attacks, enrage below 50% HP with bomb ring; new shotgun fan pattern
Enemies spread out instead of stacking; smooth movement (no more choppy far-away enemies); sticky taunts (no ping-ponging between pylons)
Balance
Fresh economy: 150 starting balance, kill drops (30%), boss bounties, rebalanced tower prices/damage, softer early enemies, resized boss HP
30s breather after boss kills, 12s after clearing waves
Fixes & Polish
30+ bugs fixed
Game over/win screens with buttons + run summary; best wave saved to menu
Hit flashes, death/build/pickup particles, low-health screen warning, pause menu rework, main-menu cleanup
Redesigned old buildings (few examples below for slow and speed towers):
Many more new buildings and redesigns coming soon. Join our discord server for more updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
