Steam post image Birth: Baby fish - new fish are now baby fish! feed(and love) them enough and they will grow into adults Steam post image Death: Fish put in a tank with their dislikes now have a small chance to die on
Full notes
Full Aqua Pals update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Gameplay
addedSteam post image Birth: Baby fish - new fish are now baby fish! feed(and love) them enough and they will grow into adults Steam post image Death: Fish put in a tank with their dislikes now have a small chance to die on collision. Steam post image Sustenence: Food mechanics reworked. - Food has multiple "shakes" of food, with less food points but overall more food per food item. - Babies require a set number of food points to grow up. - New food added Steam post image Gravel: We got 6 colors of gravelly goodness, increases fish happiness.
Aqua Pals changes
addedSteam post image Birth: Baby fish - new fish are now baby fish! feed(and love) them enough and they will grow into adults Steam post image Death: Fish put in a tank with their dislikes now have a small chance to die on collision. Steam post image Sustenence: Food mechanics reworked. - Food has multiple "shakes" of food, with less food points but overall more food per food item. - Babies require a set number of food points to grow up. - New food added Steam post image Gravel: We got 6 colors of gravelly goodness, increases fish happiness.
Steam post image Birth: Baby fish - new fish are now baby fish! feed(and love) them enough and they will grow into adults Steam post image Death: Fish put in a tank with their dislikes now have a small chance to die on collision. Steam post image Sustenence: Food mechanics reworked. - Food has multiple "shakes" of food, with less food points but overall more food per food item. - Babies require a set number of food points to grow up. - New food added Steam post image Gravel: We got 6 colors of gravelly goodness, increases fish happiness.
balancing/bugfixes - silvertip save bug - Saves were corrupted when using silver tip (sorry!) - a bit of balancing