Full notes
Full Apolune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
In post-launch update #1, the following changes have been made:
Fix to horrible random crash issue in "quad tree collider" after 50 kills
Added "mines" at kill count 150, on Right CTRL Key to player 1
Add deflector field that uses stamina once stamina is gained
Tweaked stamina allowances
Changed the way that the ram/dodge effect works slightly to increase number of times it can be used as you progress
Made it possible to survive beyond 1000 kills
Changed the way support fleets work. Previously if you destroyed a ship with launchable ships, they died and you got no reward. Fighters now launch from their destroyed ship with damage already accrued.
Added tinge to bullets in cheater mode so people can be less able to claim they weren't cheating when they were in videos and screenshots
Added new sounds to new features and stamina-related features
This version will go live at 6:30pm EST today, Feb 8 2019.
Source
Changelog.gg summarizes and formats this update. How we read updates.
