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Steam News31 May 20197y ago

Moonbuggy User Interface Update - V0.56

Moonbuggy User Interface Update - V0.56 We have implemented a significant user interface update to respond to user feedback.

Full notes

Full Apollo 17 - Moonbuggy VR update

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What changed

1 fix3 additions2 changes0 removals
  • UI and audio
  • Gameplay
changedMoonbuggy User Interface Update - V0.56 We have implemented a significant user interface update to respond to user feedback. This makes play easier for walking (use the trigger now instead of pressing the joystick), and implements Snap Turn so you don’t have to rotate in your chair. The steering has also been improved to be more responsive and turn sharper. Some other more minor updates are also included. V056 Update Summary
addedSnap Turn - added snap Turning to player controller - left hand joystick or touchpad, touch left or right. Rotates in 45degree increments. Reduces need to rotate in your chair.
changedReassign Trigger to walking teleport - was using the touchpad or joystick as a button. Updated in game instruction panels and audio.
fixedFix boundary issues - Some boundaries were reversed and/or had sticky areas
addedCredits - Added credits about no affiliation with NASA
addedKnuckles Support - Added Vive Knuckles support (no in app diagram) - the left trigger works to walk teleport, the left joystick snap turns player, B button is menu.

Apollo 17 - Moonbuggy VR changes

changedMoonbuggy User Interface Update - V0.56 We have implemented a significant user interface update to respond to user feedback. This makes play easier for walking (use the trigger now instead of pressing the joystick), and implements Snap Turn so you don’t have to rotate in your chair. The steering has also been improved to be more responsive and turn sharper. Some other more minor updates are also included. V056 Update Summary
addedSnap Turn - added snap Turning to player controller - left hand joystick or touchpad, touch left or right. Rotates in 45degree increments. Reduces need to rotate in your chair.
changedReassign Trigger to walking teleport - was using the touchpad or joystick as a button. Updated in game instruction panels and audio.
fixedFix boundary issues - Some boundaries were reversed and/or had sticky areas
addedCredits - Added credits about no affiliation with NASA

Moonbuggy User Interface Update - V0.56 We have implemented a significant user interface update to respond to user feedback. This makes play easier for walking (use the trigger now instead of pressing the joystick), and implements Snap Turn so you don’t have to rotate in your chair. The steering has also been improved to be more responsive and turn sharper. Some other more minor updates are also included. V056 Update Summary

  • Snap Turn - added snap Turning to player controller - left hand joystick or touchpad, touch left or right. Rotates in 45degree increments. Reduces need to rotate in your chair.

  • Reassign Trigger to walking teleport - was using the touchpad or joystick as a button. Updated in game instruction panels and audio.

  • Steering Improvement - Steering function modified to be more responsive and still scale to speed. Better driving control and sharper turns.

  • Fix boundary issues - Some boundaries were reversed and/or had sticky areas

  • Credits - Added credits about no affiliation with NASA

  • Rover Panel - Buggy panel update

  • Knuckles Support - Added Vive Knuckles support (no in app diagram) - the left trigger works to walk teleport, the left joystick snap turns player, B button is menu.

Source

Steam News / 31 May 2019

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