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Steam News21 March 20188y ago

Apocalypse 0.1.1.5.b

Update Overview It's great to finally release the 0.1.1.5.b update, with the completely new main menu, the new brightness system, new music settings, more lighting fixes and optimization, with much more!

Full notes

Full Apocalypse: Legacy Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • Performance
  • Compatibility
  • Fixes
  • Gameplay
  • UI and audio
  • Server
addedUpdate OverviewIt's great to finally release the 0.1.1.5.b update, with the completely new main menu, the new brightness system, new music settings, more lighting fixes and optimization, with much more! Feel free to download the update and let me know what you think. I've also started the subtitles for the story, so stay tuned for the chance to be involved in a voice acting opportunity very soon.
changedAvailable PlatformsHere's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Very Soon) Mac 32 Bit (Available Now ) Mac 64 Bit (Available Now) Linux 64 Bit (Available Now) Linux 32 Bit (Available Now)
addedChangelog - SandboxAdded a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved lighting system to static objects Added a new camera system, with slightly improved fx Fixed the door being too small / having an incorrect ratio Fixed the incorrect player model's animator
addedChangelog - SurvivalAdded a new character selection preview room Added a new basic weapon tutorial for getting used to the controls Fixed weapon bullets not hitting certain parts of zombies Fixed weapon bullets falling through the zombie models Fixed weapon bullets not causing the blood effect when required Fixed the incorrect player model's animator
addedChangelog - GeneralAdded a completely new main menu Added a completely new options menu Added a completely new brightness system Added a completely new resolution systsem Added a system to scale the main menu's ui Added controller support to the new main menu Added a new controller preset to steam (Credit to Sckiz1) Fixed the resolution text being a different size Fixed the logo transition being incorrect upon launch Fixed the game not saving your chosen settings as the default Fixed the incorrect player model's animator
addedChangelog - StoryAdded a few more text indicators Added a new body animation system Added subtitles for future voiced actors Added a new optimized set of colliders Added a new body model for the Jade character Added more lore and story across the first few rooms Fixed the camera flickering in certain circumstances Fixed the light not working in certain circumstances Fixed the incorrect player model's animator

Apocalypse: Legacy Edition changes

addedIt's great to finally release the 0.1.1.5.b update, with the completely new main menu, the new brightness system, new music settings, more lighting fixes and optimization, with much more! Feel free to download the update and let me know what you think. I've also started the subtitles for the story, so stay tuned for the chance to be involved in a voice acting opportunity very soon.
changedHere's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Very Soon) Mac 32 Bit (Available Now ) Mac 64 Bit (Available Now) Linux 64 Bit (Available Now) Linux 32 Bit (Available Now)
addedAdded a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved lighting system to static objects Added a new camera system, with slightly improved fx Fixed the door being too small / having an incorrect ratio Fixed the incorrect player model's animator
addedAdded a new character selection preview room Added a new basic weapon tutorial for getting used to the controls Fixed weapon bullets not hitting certain parts of zombies Fixed weapon bullets falling through the zombie models Fixed weapon bullets not causing the blood effect when required Fixed the incorrect player model's animator
addedAdded a completely new main menu Added a completely new options menu Added a completely new brightness system Added a completely new resolution systsem Added a system to scale the main menu's ui Added controller support to the new main menu Added a new controller preset to steam (Credit to Sckiz1) Fixed the resolution text being a different size Fixed the logo transition being incorrect upon launch Fixed the game not saving your chosen settings as the default Fixed the incorrect player model's animator

Update Overview

It's great to finally release the 0.1.1.5.b update, with the completely new main menu, the new brightness system, new music settings, more lighting fixes and optimization, with much more! Feel free to download the update and let me know what you think. I've also started the subtitles for the story, so stay tuned for the chance to be involved in a voice acting opportunity very soon.

Available Platforms

Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Very Soon) Mac 32 Bit (Available Now ) Mac 64 Bit (Available Now) Linux 64 Bit (Available Now) Linux 32 Bit (Available Now)

Changelog - Sandbox

Added a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved lighting system to static objects Added a new camera system, with slightly improved fx Fixed the door being too small / having an incorrect ratio Fixed the incorrect player model's animator

Changelog - Survival

Added a new character selection preview room Added a new basic weapon tutorial for getting used to the controls Fixed weapon bullets not hitting certain parts of zombies Fixed weapon bullets falling through the zombie models Fixed weapon bullets not causing the blood effect when required Fixed the incorrect player model's animator

Changelog - General

Added a completely new main menu Added a completely new options menu Added a completely new brightness system Added a completely new resolution systsem Added a system to scale the main menu's ui Added controller support to the new main menu Added a new controller preset to steam (Credit to Sckiz1) Fixed the resolution text being a different size Fixed the logo transition being incorrect upon launch Fixed the game not saving your chosen settings as the default Fixed the incorrect player model's animator

Changelog - Story

Added a few more text indicators Added a new body animation system Added subtitles for future voiced actors Added a new optimized set of colliders Added a new body model for the Jade character Added more lore and story across the first few rooms Fixed the camera flickering in certain circumstances Fixed the light not working in certain circumstances Fixed the incorrect player model's animator

Known Issues

The update number shown in the character screen is incorrect The settings you choose are then re-named to "default", which can be confusing

The Next Update

The next update (0.1.1.5.c) is going to focus on the community's fixes, and the community's feedback. Along with safe zones for survival to help with new players, a sandbox tutorial room, more story content as usual, and an improved in-game pause menu. I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! If you didn't see the post earlier, there's now a discord server which I'd recommend you join, here's a link: https://discord.gg/Vk43Fzu. Many Thanks, Harley Game Studios

Source

Steam News / 21 March 2018

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