Full notes
Full Apocalypse Island update
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What changed
- Gameplay
- UI and audio
Small patch for the last update
New items: Handmade Hatchet: a craftable hatchet in case the starting hatchet breaks, not really durable.
New structures: Rudimentary anvil: a handcrafted rock anvil, easier to get at start in case metal is out of the game.
Added a UI element in the inventory and during the game to show a main quest to follow in order to help facilitate the story progression. General Fixes: The starting hunting hatchet model has been changed. Fixed a bug in the anvil that would let the player click repair and start the bar progression when no weapon/armor was in slot. I reworked the crafting panel UI to allow an easier experience in finding items and crafting them. Fixed a part of the river that was non interactable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
