Full notes
Full Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator! changes
Makes threat level increases staggered by day's survived < 7 = No increases < 14 = Only increases to AMBER < 21 = Only increases to RED
Players can now check stats at any time by pressing 'L'
Made rarer items more likely to appear by days passed than by difficulty.
Fixed the pause screen giving the wrong information for the equipment screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
