1.1 - More Biome Variety, New Train, New Upgrades, Milestone Bugfixes
Hey! Version 1.1 is now Live First we want to thank everyone for all the support, bug reports and awesome reviews. The whole team is super proud of what we accomplished!
In this update2
Full notes
Full Apocalypse Express update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey! Version 1.1 is now Live
What changed
5 fixes8 additions2 changes0 removals
Fixes
Maps
Balance
Events
fixedFirst we want to thank everyone for all the support, bug reports and awesome reviews. The whole team is super proud of what we accomplished! Please keep the bug reports coming, we are trying to react to them as much as possible and have already fixed over 100 bugs since 1.0. Also for the people who have been playing for some time now, feel free to also share some suggestions and ideas of things that you would potentially like to see in the game. Best place to do that would be our official discord: https://discord.gg/5H8Vnacakz
addedLast thing to mention is what we want to do for 1.2, and that's a visual rework for the map, its currently the ugliest part of the game, and we would want to give it a nice facelift so it matches the rest of the art. And also getting an endless mode in, where the most hardcore players can have a chance to test their skills. Also we are currently exploring how to add customizable keybinds, its a big change that requires lots of fixes and changes in the systems, but we will do our best to get that in as well.
changedAdditions/BalanceAdditional Biome Variety, now each biome changes progressively as you go deeper into it. This should give you a better feeling of progression through each of the worlds. Here is a depiction of how that looks in the Viaducts.
addedAdditions/BalanceNew Chaos Train, chug through the wastes in the brand new train, straight out of the Bliss
addedAdditions/Balance2 New Furnace Upgrades
addedAdditions/Balance3 New General Upgrades
Apocalypse Express changes
fixedFirst we want to thank everyone for all the support, bug reports and awesome reviews. The whole team is super proud of what we accomplished! Please keep the bug reports coming, we are trying to react to them as much as possible and have already fixed over 100 bugs since 1.0. Also for the people who have been playing for some time now, feel free to also share some suggestions and ideas of things that you would potentially like to see in the game. Best place to do that would be our official discord: https://discord.gg/5H8Vnacakz
addedLast thing to mention is what we want to do for 1.2, and that's a visual rework for the map, its currently the ugliest part of the game, and we would want to give it a nice facelift so it matches the rest of the art. And also getting an endless mode in, where the most hardcore players can have a chance to test their skills. Also we are currently exploring how to add customizable keybinds, its a big change that requires lots of fixes and changes in the systems, but we will do our best to get that in as well.
changedAdditional Biome Variety, now each biome changes progressively as you go deeper into it. This should give you a better feeling of progression through each of the worlds. Here is a depiction of how that looks in the Viaducts.
addedNew Chaos Train, chug through the wastes in the brand new train, straight out of the Bliss
added2 New Furnace Upgrades
First we want to thank everyone for all the support, bug reports and awesome reviews. The whole team is super proud of what we accomplished! Please keep the bug reports coming, we are trying to react to them as much as possible and have already fixed over 100 bugs since 1.0. Also for the people who have been playing for some time now, feel free to also share some suggestions and ideas of things that you would potentially like to see in the game. Best place to do that would be our official discord: https://discord.gg/5H8Vnacakz
Last thing to mention is what we want to do for 1.2, and that's a visual rework for the map, its currently the ugliest part of the game, and we would want to give it a nice facelift so it matches the rest of the art. And also getting an endless mode in, where the most hardcore players can have a chance to test their skills. Also we are currently exploring how to add customizable keybinds, its a big change that requires lots of fixes and changes in the systems, but we will do our best to get that in as well.
Patch Notes
Additions/Balance
Additional Biome Variety, now each biome changes progressively as you go deeper into it. This should give you a better feeling of progression through each of the worlds. Here is a depiction of how that looks in the Viaducts.
New Chaos Train, chug through the wastes in the brand new train, straight out of the Bliss
2 New Furnace Upgrades
3 New General Upgrades
1 New Shield Plate Upgrade
1 New Harden Upgrade
1 New Lever Upgrade
3 New Relic
Toolbox upgrades will no longer appear if toolbox is disabled
Extra Note: 5 more upgrades will come during the next week, we are just finalizing some stuff for them
Bugfixes
All milestones and achievements can be unlocked (while we were fixing some conditions in the previous updates, there was an underlying issue preventing lots of them from unlocking, this issue has now been resolved) Steam post image
Fixed issue with Morale Breaker Upgrade
Fixed issue with Specialist event where you could get soft locked