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Steam News9 April 20262mo ago

0.5.1 - Map and Location Difficulty Rework + New Location Art

Hey! Version 0.5.1 Is now Live! Balance/Additions Map generation is now a lot more varied, you will see columns with less locations forcing you into more interesting decision making when choosing where you will go next

Full notes

Full Apocalypse Express update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions8 changes0 removals
  • Maps
  • Balance
  • Fixes
  • UI and audio
  • Performance
changedHey! Version 0.5.1 Is now Live! Balance/AdditionsMap generation is now a lot more varied, you will see columns with less locations forcing you into more interesting decision making when choosing where you will go next
changedHey! Version 0.5.1 Is now Live! Balance/AdditionsLocation difficulty has been fully reworked, where now instead of just seeing if a location is Medium/Hard you will now be able to clearly see modifiers that are present on each zone, both positive and negative.
changedHey! Version 0.5.1 Is now Live! Balance/AdditionsNegative zone modifiers are: Enemy Health, Enemy Damage, Tougher Storms, Armored Enemies, More Enemies, Faster Waves
changedHey! Version 0.5.1 Is now Live! Balance/AdditionsWhile positive Modifiers effect the amount of rewards and their rarity as well as the amount of scrap gained
addedHey! Version 0.5.1 Is now Live! Balance/AdditionsYou can now clearly see all of this information when you hover over a location
addedHey! Version 0.5.1 Is now Live! Balance/AdditionsStations now have actual art making you feel more safe between levels

Apocalypse Express changes

changedMap generation is now a lot more varied, you will see columns with less locations forcing you into more interesting decision making when choosing where you will go next
changedLocation difficulty has been fully reworked, where now instead of just seeing if a location is Medium/Hard you will now be able to clearly see modifiers that are present on each zone, both positive and negative.
changedNegative zone modifiers are: Enemy Health, Enemy Damage, Tougher Storms, Armored Enemies, More Enemies, Faster Waves
changedWhile positive Modifiers effect the amount of rewards and their rarity as well as the amount of scrap gained
addedYou can now clearly see all of this information when you hover over a location

Hey! Version 0.5.1 Is now Live! Balance/Additions

  • Map generation is now a lot more varied, you will see columns with less locations forcing you into more interesting decision making when choosing where you will go next

  • Location difficulty has been fully reworked, where now instead of just seeing if a location is Medium/Hard you will now be able to clearly see modifiers that are present on each zone, both positive and negative.

  • Negative zone modifiers are: Enemy Health, Enemy Damage, Tougher Storms, Armored Enemies, More Enemies, Faster Waves

  • While positive Modifiers effect the amount of rewards and their rarity as well as the amount of scrap gained

  • You can now clearly see all of this information when you hover over a location

  • Stations now have actual art making you feel more safe between levels

  • Stations now have cannons that shoot down enemies when they are close, no more randomly exploding enemies

  • Slightly reduced general scrap gain from boxes

  • Slightly increased W3 Boss Damage

  • Reduced Gatling Module damage

Bugfixes

  • Fixed issue where on hard locations you would see 3 containers drop and it would quickly shift over to 4

  • Fixed issue that would cause UI to start drifting in a direction if you opened it during camera shake

  • Various small bugfixes and crashes

Source

Steam News / 9 April 2026

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