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Steam News5 August 20268d ago

4.5.0

Hey Beekeepers! 4.5.0 is now live! This update covers a bunch of outstanding bugs, as well updating the engine that finally updated in May this year, the last version of which came out in 2022!

In this update2

Full notes

Full APICO update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Beekeepers!

What changed

31 fixes5 additions11 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Maps
  • Server
  • Fixes
changed4.5.0 is now live! This update covers a bunch of outstanding bugs, as well updating the engine that finally updated in May this year, the last version of which came out in 2022! I also spent a lot of time doing performance tweaks + changes, plus used a different type of export that was broken before so hopefully it should all feel a lot smoother, esp. for people trying to turn the game into Beetorio!
addedI'm preparing the console submissions now, which will still be a little while off yet, I needed the new engine version for some outstanding bugs on Xbox (which is why it's been stuck in 2.0 for yonks). I'll also be building and uploading non-steam versions (itch / amazon / epic etc) soon, though release of some platforms will depend on when the publisher has time to upload them.
changedChangesUpdated engine from GameMaker LTS 2022 to GameMaker LTS 2026
changedChangesImproved initial start-up speed for loading the default world
changedChangesImproved hopper/plopper/logger performance with large number of menu objects nearby
changedChangesImproved picker/sprinkler performance and optimised offscreen usage

APICO changes

changed4.5.0 is now live! This update covers a bunch of outstanding bugs, as well updating the engine that finally updated in May this year, the last version of which came out in 2022! I also spent a lot of time doing performance tweaks + changes, plus used a different type of export that was broken before so hopefully it should all feel a lot smoother, esp. for people trying to turn the game into Beetorio!
addedI'm preparing the console submissions now, which will still be a little while off yet, I needed the new engine version for some outstanding bugs on Xbox (which is why it's been stuck in 2.0 for yonks). I'll also be building and uploading non-steam versions (itch / amazon / epic etc) soon, though release of some platforms will depend on when the publisher has time to upload them.
changedUpdated engine from GameMaker LTS 2022 to GameMaker LTS 2026
changedImproved initial start-up speed for loading the default world
changedImproved hopper/plopper/logger performance with large number of menu objects nearby

4.5.0 is now live! This update covers a bunch of outstanding bugs, as well updating the engine that finally updated in May this year, the last version of which came out in 2022! I also spent a lot of time doing performance tweaks + changes, plus used a different type of export that was broken before so hopefully it should all feel a lot smoother, esp. for people trying to turn the game into Beetorio!

I'm preparing the console submissions now, which will still be a little while off yet, I needed the new engine version for some outstanding bugs on Xbox (which is why it's been stuck in 2.0 for yonks). I'll also be building and uploading non-steam versions (itch / amazon / epic etc) soon, though release of some platforms will depend on when the publisher has time to upload them.

If you run into any issues, please let me know! Either using the form in-game, the forums here on Steam, or just email me - ell@tngineers.com.

Thanks again to all of you, and appreciate your patience with this one <3

~ Ell

Changes

  • Updated engine from GameMaker LTS 2022 to GameMaker LTS 2026

  • Improved initial start-up speed for loading the default world

  • Improved hopper/plopper/logger performance with large number of menu objects nearby

  • Improved picker/sprinkler performance and optimised offscreen usage

  • Various small performance improvements across the game (mainly around beehives + lighting)

  • Slightly increased golden butterfly/solitary bee/fish base chances

  • Unpinned menus now open in the center of the screen to prevent automatically opening and getting cutoff

  • Once you've restored a reef, you can place "Restored Coral" on shallow water to make your own reef biomes (same as when you use the crystal shovel to dig up restored coral!)

  • Hivetools can now stock/harvest frames from uncapping machines (stock filled/extract uncapped) and extracting machines (stock uncapped/extract empty)

  • Added small indicator icons to differentiate empty/filled/uncapped frames

  • Crystal Shovel can now also be used for Apicobalt Shovel function (digging up ground)

  • Changed butterfly box sorting to be species book order, regular then golden

  • Opening player inventory now selects the equipped slot on gamepad

  • Luck Idol usage in multiplayer now applies to all players rather than just the altar user

  • Recessive behaviour and climate traits now have their own indicator on trait cards

  • Made hivewand selection clearer when using

Bug Fixes

  • Fixed some issues around wrong buffers being cleaned up during saving/loading

  • Fixed some visual caching not reset when hoppers removed items from machines (i.e. the hive 'filled' honey drips)

  • Fixed mutated offspring not inheriting 'beeatrice' from the parent queen

  • Fixed a slight visual delay sometimes with the camera

  • Fixed some lagging around some automation machines with 'reasonable' usage

  • Fixed heater/cooler icon hidden underneath 'blessed' icon sometimes

  • Fixed heater/cooler icon position sometimes being off by a couple pixels

  • Fixed frames dropped from hives via hive tool not visually showing as filled

  • Fixed some facial hair being offset slightly on the map view

  • Fixed npc dialogue options box not always scrolling correctly

  • Fixed hoppers moving mainlander money from shippers back into shippers

  • Fixed beebank RHS storage scroll not resetting when changing species

  • Fixed butterfly book not always being localised correctly when loading other languages

  • Fixed grass footsteps not playing when you have the rubberring in your inventory

  • Fixed default inventory sort not sorting deep-sea bees in book species order

  • Fixed underwater crates having no tooltip name

  • Fixed not being able to use the hivewand on wooden walls on gamepad

  • Fixed resonators offscreen sometimes working incorrectly

  • Fixed hovering over 'Claimed!' book text showing an error tooltip

  • Fixed some inconsistent butterfly spawning if butterflies already spawned this session

  • Fixed making new world in multiplayer spawning duplicate books

  • Fixed pencil labels not syncing properly in multiplayer

  • Fixed plopper distribution visual not showing for clients in multiplayer (even tho liquid values were correct)

  • Fixed a crash with avatar rendering in multiplayer

  • Fixed some issues with beebanks in multiplayer

  • Fixed altar usage in multiplayer not syncing notifications

  • Fixed some slowdown on mp clients joining worlds sometimes

  • Fixed butterfly spawns in multiplayer being unlimited sometimes

  • Fixed ploppers not always setting the tank type

  • Fixed modding workbench crashing when opened on MacOS

  • Maybe fixed that fuckin' white map thing!!!

Source

Steam News / 5 August 2026

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