In this update2
Full notes
Full APICO update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Beekeepers!
What changed
- Performance
- Gameplay
- Balance
- Maps
- Server
- Fixes
APICO changes
4.5.0 is now live! This update covers a bunch of outstanding bugs, as well updating the engine that finally updated in May this year, the last version of which came out in 2022! I also spent a lot of time doing performance tweaks + changes, plus used a different type of export that was broken before so hopefully it should all feel a lot smoother, esp. for people trying to turn the game into Beetorio!
I'm preparing the console submissions now, which will still be a little while off yet, I needed the new engine version for some outstanding bugs on Xbox (which is why it's been stuck in 2.0 for yonks). I'll also be building and uploading non-steam versions (itch / amazon / epic etc) soon, though release of some platforms will depend on when the publisher has time to upload them.
If you run into any issues, please let me know! Either using the form in-game, the forums here on Steam, or just email me - ell@tngineers.com.
Thanks again to all of you, and appreciate your patience with this one <3
~ Ell
Changes
Updated engine from GameMaker LTS 2022 to GameMaker LTS 2026
Improved initial start-up speed for loading the default world
Improved hopper/plopper/logger performance with large number of menu objects nearby
Improved picker/sprinkler performance and optimised offscreen usage
Various small performance improvements across the game (mainly around beehives + lighting)
Slightly increased golden butterfly/solitary bee/fish base chances
Unpinned menus now open in the center of the screen to prevent automatically opening and getting cutoff
Once you've restored a reef, you can place "Restored Coral" on shallow water to make your own reef biomes (same as when you use the crystal shovel to dig up restored coral!)
Hivetools can now stock/harvest frames from uncapping machines (stock filled/extract uncapped) and extracting machines (stock uncapped/extract empty)
Added small indicator icons to differentiate empty/filled/uncapped frames
Crystal Shovel can now also be used for Apicobalt Shovel function (digging up ground)
Changed butterfly box sorting to be species book order, regular then golden
Opening player inventory now selects the equipped slot on gamepad
Luck Idol usage in multiplayer now applies to all players rather than just the altar user
Recessive behaviour and climate traits now have their own indicator on trait cards
Made hivewand selection clearer when using
Bug Fixes
Fixed some issues around wrong buffers being cleaned up during saving/loading
Fixed some visual caching not reset when hoppers removed items from machines (i.e. the hive 'filled' honey drips)
Fixed mutated offspring not inheriting 'beeatrice' from the parent queen
Fixed a slight visual delay sometimes with the camera
Fixed some lagging around some automation machines with 'reasonable' usage
Fixed heater/cooler icon hidden underneath 'blessed' icon sometimes
Fixed heater/cooler icon position sometimes being off by a couple pixels
Fixed frames dropped from hives via hive tool not visually showing as filled
Fixed some facial hair being offset slightly on the map view
Fixed npc dialogue options box not always scrolling correctly
Fixed hoppers moving mainlander money from shippers back into shippers
Fixed beebank RHS storage scroll not resetting when changing species
Fixed butterfly book not always being localised correctly when loading other languages
Fixed grass footsteps not playing when you have the rubberring in your inventory
Fixed default inventory sort not sorting deep-sea bees in book species order
Fixed underwater crates having no tooltip name
Fixed not being able to use the hivewand on wooden walls on gamepad
Fixed resonators offscreen sometimes working incorrectly
Fixed hovering over 'Claimed!' book text showing an error tooltip
Fixed some inconsistent butterfly spawning if butterflies already spawned this session
Fixed making new world in multiplayer spawning duplicate books
Fixed pencil labels not syncing properly in multiplayer
Fixed plopper distribution visual not showing for clients in multiplayer (even tho liquid values were correct)
Fixed a crash with avatar rendering in multiplayer
Fixed some issues with beebanks in multiplayer
Fixed altar usage in multiplayer not syncing notifications
Fixed some slowdown on mp clients joining worlds sometimes
Fixed butterfly spawns in multiplayer being unlimited sometimes
Fixed ploppers not always setting the tank type
Fixed modding workbench crashing when opened on MacOS
Maybe fixed that fuckin' white map thing!!!
Source
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