In this update2
Full notes
Full APICO update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Beekeepers!
What changed
- Gameplay
- Balance
- Fixes
- Performance
APICO changes
Just a small update to fix a few outstanding bugs, plus a couple quick QoL changes that are hopefully useful, including the hive tool now having a 2nd use with right-click to replenish frames, some better frame durability, and a proper sort order for hopper distribute targets (distance) :) ~ Ell
Patch Notes
General Changes
You can now right-click with a Hive Tool to add empty frames to a hive (X/Square on gamepad) - you can still use left-click to gather frames/honeycomb
Beebank 'tabs' section is now 4 bees wide so its much easier to scroll through all your species
Tweaked "Breathing Space" quest to remind people the Lifespan+Productivity modifier settings exist for making the bee process faster or slower
Apicobolt/Mysterious/Netted frames will now have 20 durability instead of 10 (will only apply to new frames)
Crystal items + automation machines now need 24 bees unlocked instead of 14 bees to access (tools are still 12)
Hoppers will now prioritise targets by distance (closer wins) instead of seemingly random - they're still first come first served until full
Chance of honeycore seeds turning into normal crystals or the larger crystal stalagmites is now 50/50
Bug Fixes
Fixed ploppers leaving 10bl in machines they gather from and not distributing their last 10bl
Fixed a crash with pickers when there are suddenly no flowers nearby (sc_picker_alarm6)
Fixed Beewell/Combristle seed packet sprites being swapped
Fixed music playing multiple times when sleeping for multiple days
Fixed watering can durability not going down with use
Fixed being able to put liquid crystal in a bottler
Fixed radio making it look like there were 12 special tracks added in 4.0 (there's only 11)
Fixed mossy/checkered fences not connected with wood fences or walls correctly
Fixed hoppers showing a visual of items moving to 'full' menus
Source
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