In this update3
Full notes
Full Apex Point update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Apex Point changes
Changelog:
Content:
Added a special thanks screen to all the community and patrons
Added 4 new 15 inch drag rims with 3 different widths per rim
Added 9 shift knobs to the C35, FD3S, AE86, EG6, LA2 & LA3, and the YN85
Added 5 new mufflers, rear louver, and more body parts to the LA2 & LA3
Added 3 strut-bars for multiple vehicles
Added "polycarbonate" windows to most vehicles
Added race fuel tank to the YN85
Added headlight "lids" for the C35
Added a new trunk for the AE86
Graphics:
Improved car paint materials
Improved ambient occlusion, bloom, and other post processing effects
Fixes:
Fixed a bug with the stock fuel rail for the "C35"
Fixed a visual bug with the RL suspension arm on the "FD3S"
Fixed a bug with fuel tanks not being essential to drive the car
Fixed glitches with the toolbox interface being used outside of the garage
Fixed the race menus being stuck after teleporting to garage
Fixed the "SSP Shark" rim being inverted
Various small fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
