Full notes
Full APB Reloaded update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
APB Reloaded changes
[PC] PATCH NOTES 1.20.0 (1159 & 1158)
OVERVIEW
Patch 1159 contains some updates and fixes from last week's patch, which have also been included here. CHANGES/FIXES
Swapping out RIOT districts for Weapon Prototype Districts (1158)
Limited the number of explosives you can get from Medium / Large deployable field suppliers. Medium deployable field supplier no longer resupply explosives. Up to 4 rounds of explosives from the large deployable field supplier. (1158)
Adjusted the duration of certain deployables to match thier lifespan. NOTE: While these deployables are spawned, other deployables cannot be spawned. (1158)
Large deployables (Large Field Supplier / Mobile Cover): Duration 2 minutes, Cooldown 2 minutes, Cancelable (1158)
Medium deployables (Medium Field Supplier / BoomBox): Duration 2 (1158) minutes, Cooldown 45 seconds, Cancelable (1158)
Satchel Charge: Duration 15 seconds, Cooldown 45 seconds, Uncancelable (1158)
Gift boxes, Flag: Not linked (1158)
Fixed the JT price for the N-HVR 243 (1158)
Fixed Mobile shield cover to allow deploying (1159)
Made some adjustments to the RFP in the Prototype districts (1159)
RFP-9: Test A:
Restored to live values then added the following changes
Reduced Effective Range
Reduced Min Damage Range
Test B:
Lowered Heath damage
Increased Magazine Capacity
Increased Ammo Pool Capacity
Decreased Accuracy
Reduced Min Damage Range
Reduced Marksmanship Modifier
RFP-9 SD: Test A:
Restored to live values then added the following changes
Reduced Min Damage Range
Test B:
Lowered Heath damage
Increased Magazine Capacity
Increased Ammo Pool Capacity
Decreased Accuracy
Reduced Marksmanship Modifier
Source
Changelog.gg summarizes and formats this update. How we read updates.
