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Steam News1 March 201610y ago

Patch 1.19.3 (858): Wednesday 10 AM UTC

We're releasing a client update on Wednesday. Maintenance will start at 10 AM UTC and will take approximately 3 - 4 hours.

Full notes

Full APB Reloaded update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions4 changes1 removal
  • Balance
  • Gameplay
  • Security
  • Fixes
  • Maps
  • UI and audio
addedWe've added a cooldown timer description to the spawn screen.
addedWe've adjusted the description for the Mobile Spawner mod to include details of the new cool-down mechanic.
changedBUG AND EXPLOIT FIXES: MISSIONS:
fixedFixed an issue with the first stage of "Bombed Out", where players could only interact with the driver's side of the ambulance.
changedGAMEPLAY:
fixedFixed an issue where players were able to jump whilst arresting Criminals or deploying their Field Supplier.

APB Reloaded changes

addedWe've added a cooldown timer description to the spawn screen.
addedWe've adjusted the description for the Mobile Spawner mod to include details of the new cool-down mechanic.
changedBUG AND EXPLOIT FIXES: MISSIONS:
fixedFixed an issue with the first stage of "Bombed Out", where players could only interact with the driver's side of the ambulance.
changedGAMEPLAY:

We're releasing a client update on Wednesday. Maintenance will start at 10 AM UTC and will take approximately 3 - 4 hours. CHANGES & ADDITIONS: MODIFICATIONS (MOBILE SPAWNER):

  • We've added a cooldown timer description to the spawn screen.

  • We've adjusted the description for the Mobile Spawner mod to include details of the new cool-down mechanic.

BUG AND EXPLOIT FIXES: MISSIONS:

  • Fixed an issue with the first stage of "Bombed Out", where players could only interact with the driver's side of the ambulance.

GAMEPLAY:

  • Fixed an issue where players were able to jump whilst arresting Criminals or deploying their Field Supplier.

CONTACTS:

  • Secondary Weapons are once again visible in Wilde's buy menu.

MAP:

  • Fixed an issue where players would be unable to pick a spawn location if they had opened the Fight Club Challenges window.

  • Double clicking on a contact's location on the map now has no effect when the contact's icon isn't visible (ie when on spawn map).

  • A contact's tooltip is no longer displayed when their icon isn't visible.

MODIFICATIONS (MOBILE RADAR TOWER):

  • Fixed an issue where opponents wouldn't always appear on the Mobile Radar Tower HUD when they are within range, or be removed when out of range.

ENVIRONMENT (BAYLAN):

  • Resolved an issue where ambient vehicles occasionally wouldn't spawn into Baylan.

ENVIRONMENT (WATERFRONT):

  • We've adjusted the OOB area on the roof of the building at X: 1632, Y:1330, to allow players to safely stand on the air conditioning units.

Source

Steam News / 1 March 2016

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