Full notes
Full AOKAKI update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
A big thank you
First of all, thank you everyone for playing our game! And an even bigger thank you for those who took the extra time to give us feedback. We read it all!
Working on your feedback
We have already started working on improving the dash mechanic. Now you can cancel it at any time, but still receive a bonus to your jump for timing it right.
We've also extended the pogo hitbox, and made some other minor fixes to the scenery.
We'll continue to work on things like the wall jump, camera controls and of course, key mapping.
You can get a sneak peek at the tweaked dash here:
Follow us on our socials for more regular updates:
See you later!
Source
Changelog.gg summarizes and formats this update. How we read updates.
