Full notes
Full Anvil Saga update
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Repeated intro
Greetings to all the gifted blacksmiths!
What changed
- Gameplay
- UI and audio
- Balance
- Events
- Store
- Fixes
Anvil Saga changes
We have released a new patch for Anvil Saga, which contains a variety of fixes and tweaks.
Thank you very much to the community for your feedback and bug reports.
Bug with the camera flying out of frame after scene reloading;
Displaying Arthur instead of other characters after scene reloading;
Characters getting stuck or skipping their dialog when two different characters arrive at the same time;
Masked Bandit aristocrats getting stuck during the plague after completing an order;
Disappearing interface after refusing Bandits on day 50;
No quest after accepting the monk's order on day 7 when using old saves;
Bug with the idle-state of a character working in the mine after reloading;
Actor Vlad getting stuck on the third fair;
Lack of ending for the third fair in some elections;
Lack of art with Baron in the final of the third fair;
Bug that caused the witches' debuff, "Sabbath", does not work;
Bug with "jumping" of the background due to edge scrolling if the game was in a minimized state;
Incorrect display of the number of logs in the interface;
Animations of Monty walking with a plate in his hands while wearing a miner's costume;
Duplication of Louis Surcouf on days 11 and 17 after reloading;
Incorrect display of buffs and debuffs after faction locking;
Appearance of the “Hide the Witch” event at the fair if the event did not occur in the main game;
A cooking furnace collider, which made it impossible to install furniture on floors above or below;
A bug in furniture setup mode that made it possible to place a piece of furniture in front of a door;
The game freezing with the arrival of the dwarves after a restart;
Inability to place some furniture items above the stairs;
Workbench, wood carving machine, and woodworking machine freezing after reloading;
- Lack of bonuses from woodcarving tools. (IMPORTANTthis fix will only work in new games – old save files will remain as is);
The "The Greatest Diplomat" achievement being unavailable;
Bug that caused the second order of monks to not give reputation points with the Church when sending two apprentices;
Bug in events with worker selection, that made it possible to send more apprentices than needed, e.g., 2 instead of 1, if the player first chose the option with two and then with one;
Edge scrolling no longer works when the store, hiring menu, and journal are open;
A bug that caused "-2:" instead of "-1" to be displayed when denying Bandit Knights.
Gameplay changes based on feedback:
Rewritten the order acceptance description in the second witch's order for clarity;
Antonio's store is now always open, even if the rest of the store's functionality is locked;
When sawing a log into planks, workers now take a new log themselves after the old one runs out;
Free equipment from the main game is transferred to fairs, not just the equipment of Arthur and his apprentice;
Added information to the election window for complex orders and side quests that these are optional quests;
Added a hint about the appearance of a separate plaque after opening wooden orders;
Added an indicator for idle blacksmiths;
Added animation of Jean-Jacques working at the third fair;
Added explanations for changing faction relationships when accepting an order and refusing to fulfill an order;
Fixed some of Monty's animations.
Please update the game to try all of these new fixes and changes. If you haven't already, don't forget to join our Discord, where you can chat with developers and other players.
Regards, Anvil Saga Team
Source
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