Full notes
Full ANVIL update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Breakers,
What changed
- Performance
- Gameplay
- Events
- Balance
- UI and audio
- Server
First off, you probably noticed the version number is 2.1.0.0. Well, that's because the official release was actually 2.0. (Sorry, some stuff got lost in translation ^^; ) So moving forward, builds will increase from this number.
That said, it’s been only half a day since release, but we have some fixes already! We continue to appreciate everyone for your support in helping to bring these bugs to our attention, as we continue to iron them out.
Bug Fixes
Fixed an audio-related crash issue.
Fixed a problem where if the game is forcibly terminated during the timer after PvP matching, the opposing player becomes unable to progress the game.
Fixed an issue where the difficulty selection screen is repeated when matchmaking is conducted in a Season Challenge.
Decreased the reload time of the Venom Rifle.
Decreased the duration of the Lightning's "Homing Laser" skill by 50% and doubled its power.
*The above effects also apply to lasers added by the skill enhancement effect.
Decreased the damage of Draken's Hack and Slash.
Volume adjustment of some SE sounds that were too loud
Fixed a problem where the wrong skill sound was applied in some parts of Valkyrie's skills.
Fixed a problem where rankings were not being recorded in multiplayer.
We're also aware of the following bugs, which we’re working on.
Issue where Rush can't deal damage with radiant-type weapons after using the "Sand Beam" skill.
In addition to the above, we’ve optimized PvP to play more smoothly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
