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Steam News23 June 20242y ago

DEMO UPDATE

Hey there! Thanks for playing the demo. With this update most of annying stuff should be gone. Keep the feedback coming, we are listening! New Stuff: - Collected Mutagens will now add gene points during evolving.

Full notes

Full Ants in Space! update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there! Thanks for playing the demo. With this update most of annying stuff should be gone. Keep the feedback coming, we are listening!

What changed

2 fixes0 additions1 change0 removals
  • Balance
  • Performance
changedNew Stuff: - Collected Mutagens will now add gene points during evolving. Each non-emmet species has it's own mutagen with distinct points (btw this is half of the Mutagen functionality) - New Ship Module: DNA lab. For a price of silicon and your own ants you can make additional DNA points.
fixedBalance: - We removeed the flee behaviour when the Intimidation is much lower, because it generated too much confusion, we will restore it after making it more clear and fair - Queen Life is a bit longer - Spiderlings Intimidation is nerfed - Skolopendra is a little bit nerfed - but it's also a bit bigger now, to better indicate it's strenght. Also fixed its health bar from not appearing. - There's a bigger chance for more planets in the demo
fixedFixes: - Fixed Scanning tutorial (and other tutorial bugs) - Fixed spawning ants during a pause (it won't subtract the food now) - Fixed Resource and Life detectors (ship upgrades) - Fixed number of ants not displaying correctly in Colony Panel - Fixed Popup that warns you if you want to launch in space but you have low ship health - Fixed bad math in the Ship Repair menu - Added Touch Event handle to Choose Galaxy Screen - it should work on touch screens, but I can't test it :) - The performance should be a lot smoother (it's prepared to at least couple of hundreds of ants I hope 🤞 ) And more fixes and tweaks here and there.

Ants in Space! changes

changedNew Stuff: - Collected Mutagens will now add gene points during evolving. Each non-emmet species has it's own mutagen with distinct points (btw this is half of the Mutagen functionality) - New Ship Module: DNA lab. For a price of silicon and your own ants you can make additional DNA points.
fixedBalance: - We removeed the flee behaviour when the Intimidation is much lower, because it generated too much confusion, we will restore it after making it more clear and fair - Queen Life is a bit longer - Spiderlings Intimidation is nerfed - Skolopendra is a little bit nerfed - but it's also a bit bigger now, to better indicate it's strenght. Also fixed its health bar from not appearing. - There's a bigger chance for more planets in the demo
fixedFixes: - Fixed Scanning tutorial (and other tutorial bugs) - Fixed spawning ants during a pause (it won't subtract the food now) - Fixed Resource and Life detectors (ship upgrades) - Fixed number of ants not displaying correctly in Colony Panel - Fixed Popup that warns you if you want to launch in space but you have low ship health - Fixed bad math in the Ship Repair menu - Added Touch Event handle to Choose Galaxy Screen - it should work on touch screens, but I can't test it :) - The performance should be a lot smoother (it's prepared to at least couple of hundreds of ants I hope 🤞 ) And more fixes and tweaks here and there.

New Stuff: - Collected Mutagens will now add gene points during evolving. Each non-emmet species has it's own mutagen with distinct points (btw this is half of the Mutagen functionality) - New Ship Module: DNA lab. For a price of silicon and your own ants you can make additional DNA points.

Balance: - We removeed the flee behaviour when the Intimidation is much lower, because it generated too much confusion, we will restore it after making it more clear and fair - Queen Life is a bit longer - Spiderlings Intimidation is nerfed - Skolopendra is a little bit nerfed - but it's also a bit bigger now, to better indicate it's strenght. Also fixed its health bar from not appearing. - There's a bigger chance for more planets in the demo

Fixes: - Fixed Scanning tutorial (and other tutorial bugs) - Fixed spawning ants during a pause (it won't subtract the food now) - Fixed Resource and Life detectors (ship upgrades) - Fixed number of ants not displaying correctly in Colony Panel - Fixed Popup that warns you if you want to launch in space but you have low ship health - Fixed bad math in the Ship Repair menu - Added Touch Event handle to Choose Galaxy Screen - it should work on touch screens, but I can't test it :) - The performance should be a lot smoother (it's prepared to at least couple of hundreds of ants I hope 🤞 ) And more fixes and tweaks here and there.

Feel free to join our Discord for more news and early builds!

Cheers!

Source

Steam News / 23 June 2024

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