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Steam News18 January 20224y ago

Behold... The Double Jump!

THE DOUBLE JUMP IS NOW LIVE! Hello, friends! We've added a double jump to Antonball Deluxe! Wait, what?! Yeah, really. It's here.

In this update1

Full notes

Full Antonball Deluxe update

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What changed

0 fixes3 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
addedWe've added a double jump to Antonball Deluxe! Wait, what?! Yeah, really. It's here. Since launch we've received a lot of feedback from ballers all around the world, and a common thread we discovered was that the game's controls may not have been as intuitive as we'd like them to be. Based on feedback, we've decided to add a traditional double jump to the game as an additional movement mechanic! It works exactly as you'd expect: press the button to jump once, then press it again to jump once more! Simple, right?
changedFor those of you who liked the old backflip mechanic - it's still there just as it was before. I personally find myself using the double jump and backflip for different purposes during gameplay, so experiment and figure out what suits you best.
changedAdditionally, we've also buffed Anton's movement speed - about 1.25x! You should find it much easier to zip around levels now. Anton's clutch also moves a bit faster and lasts longer.
addedLastly, we've also added arrow indicators when holding up/down in Antonball mode to show where your ball will go. This can be toggled in the options menu if you don't like it, of course.
addedPatch NotesDouble Jump (default, is not togglable) -Player speed has been buffed (about 1.25x faster) -Arrow indicators have been added for aiming up/down (these can be toggled on/off) -Dash lasts longer and moves faster -Return speed of clutched balls has been nerfed

Antonball Deluxe changes

addedWe've added a double jump to Antonball Deluxe! Wait, what?! Yeah, really. It's here. Since launch we've received a lot of feedback from ballers all around the world, and a common thread we discovered was that the game's controls may not have been as intuitive as we'd like them to be. Based on feedback, we've decided to add a traditional double jump to the game as an additional movement mechanic! It works exactly as you'd expect: press the button to jump once, then press it again to jump once more! Simple, right?
changedFor those of you who liked the old backflip mechanic - it's still there just as it was before. I personally find myself using the double jump and backflip for different purposes during gameplay, so experiment and figure out what suits you best.
changedAdditionally, we've also buffed Anton's movement speed - about 1.25x! You should find it much easier to zip around levels now. Anton's clutch also moves a bit faster and lasts longer.
addedLastly, we've also added arrow indicators when holding up/down in Antonball mode to show where your ball will go. This can be toggled in the options menu if you don't like it, of course.
addedDouble Jump (default, is not togglable) -Player speed has been buffed (about 1.25x faster) -Arrow indicators have been added for aiming up/down (these can be toggled on/off) -Dash lasts longer and moves faster -Return speed of clutched balls has been nerfed

THE DOUBLE JUMP IS NOW LIVE!

Hello, friends!

We've added a double jump to Antonball Deluxe! Wait, what?! Yeah, really. It's here. Since launch we've received a lot of feedback from ballers all around the world, and a common thread we discovered was that the game's controls may not have been as intuitive as we'd like them to be. Based on feedback, we've decided to add a traditional double jump to the game as an additional movement mechanic! It works exactly as you'd expect: press the button to jump once, then press it again to jump once more! Simple, right?

For those of you who liked the old backflip mechanic - it's still there just as it was before. I personally find myself using the double jump and backflip for different purposes during gameplay, so experiment and figure out what suits you best.

Additionally, we've also buffed Anton's movement speed - about 1.25x! You should find it much easier to zip around levels now. Anton's clutch also moves a bit faster and lasts longer.

Lastly, we've also added arrow indicators when holding up/down in Antonball mode to show where your ball will go. This can be toggled in the options menu if you don't like it, of course.

Patch Notes

-Double Jump (default, is not togglable) -Player speed has been buffed (about 1.25x faster) -Arrow indicators have been added for aiming up/down (these can be toggled on/off) -Dash lasts longer and moves faster -Return speed of clutched balls has been nerfed

These updates are live now on Steam and will launch soon on other platforms. Happy balling!

Tony Grayson Studio Head — Summitsphere LLC

Source

Steam News / 18 January 2022

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