In this update2
Full notes
Full Antiprism update
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Repeated intro
Hey, it's been a little over two weeks since the first round of closed beta started on our Discord.
What changed
- Compatibility
- UI and audio
- Maps
- Performance
- Store
Antiprism changes
We're happy to say that we received a ton of useful feedback and even happier to say that the most common forms of feedback were among the lines of "Wow, this is really fun!"
Here's a short list of fixes and improvements that we implemented thanks to our beta testers, in no particular order:
Quality of life improvements:
Show total and remaining credits in item upgrade UI
Use different sound effects for shield loss and shield regen
Reveal locked missions in map overview
Better UI for showing that a mission has been completed
Performance and bug fixes:
Fixed framerate drop in large battles (caused by trying to play 1000 sounds at once...)
Replaced placeholder font in mission description UI
Survivor mode: progress was not reset properly after dying
Survivor mode: unable to purchase item upgrade even though player has enough credits
We also received a lot of cool feature suggestions! We'll do our best to implement them over the next 1-2 months.
In the meantime, we're planning to run another round of beta in mid-April with a new build that contains more chapters of the campaign, more weapons and more enemy types, so stay tuned and join our Discord if you want to participate!
Source
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