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Steam News4 April 20215y ago

Antiprism Beta progress update

Hey, it's been a little over two weeks since the first round of closed beta started on our Discord.

In this update2

Full notes

Full Antiprism update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, it's been a little over two weeks since the first round of closed beta started on our Discord.

What changed

4 fixes1 addition7 changes0 removals
  • Compatibility
  • UI and audio
  • Maps
  • Performance
  • Store
changedHey, it's been a little over two weeks since the first round of closed beta started on our Discord.
changedHere's a short list of fixes and improvements that we implemented thanks to our beta testers, in no particular order:
changedQuality of life improvements:Show total and remaining credits in item upgrade UI
changedQuality of life improvements:Use different sound effects for shield loss and shield regen
changedQuality of life improvements:Reveal locked missions in map overview
changedQuality of life improvements:Better UI for showing that a mission has been completed

Antiprism changes

changedHey, it's been a little over two weeks since the first round of closed beta started on our Discord.
changedHere's a short list of fixes and improvements that we implemented thanks to our beta testers, in no particular order:
changedShow total and remaining credits in item upgrade UI
changedUse different sound effects for shield loss and shield regen
changedReveal locked missions in map overview

We're happy to say that we received a ton of useful feedback and even happier to say that the most common forms of feedback were among the lines of "Wow, this is really fun!"

Here's a short list of fixes and improvements that we implemented thanks to our beta testers, in no particular order:

Quality of life improvements:

Show total and remaining credits in item upgrade UI

Use different sound effects for shield loss and shield regen

Reveal locked missions in map overview

Better UI for showing that a mission has been completed

Performance and bug fixes:

Fixed framerate drop in large battles (caused by trying to play 1000 sounds at once...)

Replaced placeholder font in mission description UI

Survivor mode: progress was not reset properly after dying

Survivor mode: unable to purchase item upgrade even though player has enough credits

We also received a lot of cool feature suggestions! We'll do our best to implement them over the next 1-2 months.

In the meantime, we're planning to run another round of beta in mid-April with a new build that contains more chapters of the campaign, more weapons and more enemy types, so stay tuned and join our Discord if you want to participate!

Source

Steam News / 4 April 2021

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