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Steam News26 May 20206y ago

UPDATE 0.9.1

UPDATE 0.9.1 Here comes the first (big) update for Antidote ! You'll can find mainly the Valve Index & Oculus Rift configuration.

Full notes

Full Antidote update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
changedUPDATE 0.9.1Here comes the first (big) update for Antidote ! You'll can find mainly the Valve Index & Oculus Rift configuration. The game has been designed with HTC Vive, so manipulations are "classical", the finger dependant animations for Valve Index are not implemented (yet, we'll see that later). The menu will be greatly modified next, so is the tutorial not up-to-date. I invite you to check the controllers bindings down there :
changedHTC Vive :grab : trigger - teleport : trackpad up (press+rotation) - rotation (45°) : trackpad right/left (press) - crouch/stand : trackpad down - pause menu : menu button
changedValve Index :grab : grip - teleport : thumbstick up (+ rotation) - rotation (45°) : thumbstick right/left - crouch/stand : A - pause menu : B
addedOculus Touch :Feel free to let us know what changes you'd like to see, i.e. if your binding habits are different ! The tutorial let you choose between 2 teleport types, "simple" or "directionnal". that is to say a standard teleportation or one where you choose your target orientation. In both of cases, joysticks can be used to rotate by 45° left or right. Warning, since the functionality makes the player rotate around the center of the playzone,prefer using it with stationnary playing instead of roomscale.
addedVersion Notes (0.9.1)Vive Index configuration (not finger relative animations for now) * Oculus touch configuration * Seated configuration (teleport mode choice + auto player height) BUT the menu which can be difficult to reach seated (menu update coming next) * Added a skip button for intro (after first watch) * Added a skip button for tutorial * Minor bugs correction
addedWhat's next ?Next to come, a brand new menu, with more options like volume tweaking, moving mode choice... And later will be added (a lot of) achievements and some bonus !

UPDATE 0.9.1

Here comes the first (big) update for Antidote ! You'll can find mainly the Valve Index & Oculus Rift configuration. The game has been designed with HTC Vive, so manipulations are "classical", the finger dependant animations for Valve Index are not implemented (yet, we'll see that later). The menu will be greatly modified next, so is the tutorial not up-to-date. I invite you to check the controllers bindings down there :

HTC Vive :

  • grab : trigger - teleport : trackpad up (press+rotation) - rotation (45°) : trackpad right/left (press) - crouch/stand : trackpad down - pause menu : menu button

Valve Index :

  • grab : grip - teleport : thumbstick up (+ rotation) - rotation (45°) : thumbstick right/left - crouch/stand : A - pause menu : B

Oculus Touch :

  • grab : grip - teleport : thumbstick up (+ rotation) - rotation (45°) : thumbstick right/left - crouch/stand : A/X - pause menu : B/Y

Feel free to let us know what changes you'd like to see, i.e. if your binding habits are different ! The tutorial let you choose between 2 teleport types, "simple" or "directionnal". that is to say a standard teleportation or one where you choose your target orientation. In both of cases, joysticks can be used to rotate by 45° left or right. Warning, since the functionality makes the player rotate around the center of the playzone,prefer using it with stationnary playing instead of roomscale.

Version Notes (0.9.1)

  • Vive Index configuration (not finger relative animations for now) * Oculus touch configuration * Seated configuration (teleport mode choice + auto player height) BUT the menu which can be difficult to reach seated (menu update coming next) * Added a skip button for intro (after first watch) * Added a skip button for tutorial * Minor bugs correction

What's next ?

Next to come, a brand new menu, with more options like volume tweaking, moving mode choice... And later will be added (a lot of) achievements and some bonus !

Source

Steam News / 26 May 2020

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