What changed
0 fixes2 additions1 change0 removals
changedAnti Air updated to phase #3
addedThanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version.
addedAdd Ozul Moon, the third planet the Cubicons are invading. - Add a new enemy, the strong Yellow Cubicon. - What is Ozul Moon without a boss fight, so a Boss has been add. - Add two new weapons: The Laser and Missile Launcher. - Scoring point has been enhanced, various points based on skill can be earned from shooting down Cubicons but also overall game performance bonus points have been add. - The statistics are also visual around enemies when blasting them from the sky - 3D sounds and more SFX for feedback and immersion - Add Haptic feedback to controllers, so the explosions can be felt. - Revamped the ingame HUD with weapon icons. - Crosshairs have been made thicker so they are more clear. - Add enemy color code to onscreen target indicators. - More options at the Shooting range. - Updated some FX such as explosion particles and sky dome. - Again as always solved some minor buggies.
Anti Air changes
changedAnti Air updated to phase #3
addedThanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version.
addedAdd Ozul Moon, the third planet the Cubicons are invading. - Add a new enemy, the strong Yellow Cubicon. - What is Ozul Moon without a boss fight, so a Boss has been add. - Add two new weapons: The Laser and Missile Launcher. - Scoring point has been enhanced, various points based on skill can be earned from shooting down Cubicons but also overall game performance bonus points have been add. - The statistics are also visual around enemies when blasting them from the sky - 3D sounds and more SFX for feedback and immersion - Add Haptic feedback to controllers, so the explosions can be felt. - Revamped the ingame HUD with weapon icons. - Crosshairs have been made thicker so they are more clear. - Add enemy color code to onscreen target indicators. - More options at the Shooting range. - Updated some FX such as explosion particles and sky dome. - Again as always solved some minor buggies.
Anti Air updated to phase #3
Thanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version.
- Add Ozul Moon, the third planet the Cubicons are invading. - Add a new enemy, the strong Yellow Cubicon. - What is Ozul Moon without a boss fight, so a Boss has been add. - Add two new weapons: The Laser and Missile Launcher. - Scoring point has been enhanced, various points based on skill can be earned from shooting down Cubicons but also overall game performance bonus points have been add. - The statistics are also visual around enemies when blasting them from the sky - 3D sounds and more SFX for feedback and immersion - Add Haptic feedback to controllers, so the explosions can be felt. - Revamped the ingame HUD with weapon icons. - Crosshairs have been made thicker so they are more clear. - Add enemy color code to onscreen target indicators. - More options at the Shooting range. - Updated some FX such as explosion particles and sky dome. - Again as always solved some minor buggies.
Main goal for the next update is the Arcade mode. Battle the Cubicons for fame, glory and a spot on the leaderboard!
Feedback is great, so always happy to receive some, keep bringing it :) Feel free to visit and join the Discord channel as that is the quickest way to share the information, but any channel is welcomed.
Discord: https://discord.gg/5bfEGvx