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Steam News8 May 20206y ago

Anti Air updated to the next phase (3)

Anti Air updated to phase #3 Thanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version. - Add Ozul Moon, the third planet the Cubicons are invading.

Full notes

Full Anti Air update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Performance
changedAnti Air updated to phase #3
addedThanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version.
addedAdd Ozul Moon, the third planet the Cubicons are invading. - Add a new enemy, the strong Yellow Cubicon. - What is Ozul Moon without a boss fight, so a Boss has been add. - Add two new weapons: The Laser and Missile Launcher. - Scoring point has been enhanced, various points based on skill can be earned from shooting down Cubicons but also overall game performance bonus points have been add. - The statistics are also visual around enemies when blasting them from the sky - 3D sounds and more SFX for feedback and immersion - Add Haptic feedback to controllers, so the explosions can be felt. - Revamped the ingame HUD with weapon icons. - Crosshairs have been made thicker so they are more clear. - Add enemy color code to onscreen target indicators. - More options at the Shooting range. - Updated some FX such as explosion particles and sky dome. - Again as always solved some minor buggies.

Anti Air changes

changedAnti Air updated to phase #3
addedThanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version.
addedAdd Ozul Moon, the third planet the Cubicons are invading. - Add a new enemy, the strong Yellow Cubicon. - What is Ozul Moon without a boss fight, so a Boss has been add. - Add two new weapons: The Laser and Missile Launcher. - Scoring point has been enhanced, various points based on skill can be earned from shooting down Cubicons but also overall game performance bonus points have been add. - The statistics are also visual around enemies when blasting them from the sky - 3D sounds and more SFX for feedback and immersion - Add Haptic feedback to controllers, so the explosions can be felt. - Revamped the ingame HUD with weapon icons. - Crosshairs have been made thicker so they are more clear. - Add enemy color code to onscreen target indicators. - More options at the Shooting range. - Updated some FX such as explosion particles and sky dome. - Again as always solved some minor buggies.

Anti Air updated to phase #3

Thanks to more awesome feedback a new update is out. Here is a list of features that have been add to this version.

- Add Ozul Moon, the third planet the Cubicons are invading. - Add a new enemy, the strong Yellow Cubicon. - What is Ozul Moon without a boss fight, so a Boss has been add. - Add two new weapons: The Laser and Missile Launcher. - Scoring point has been enhanced, various points based on skill can be earned from shooting down Cubicons but also overall game performance bonus points have been add. - The statistics are also visual around enemies when blasting them from the sky - 3D sounds and more SFX for feedback and immersion - Add Haptic feedback to controllers, so the explosions can be felt. - Revamped the ingame HUD with weapon icons. - Crosshairs have been made thicker so they are more clear. - Add enemy color code to onscreen target indicators. - More options at the Shooting range. - Updated some FX such as explosion particles and sky dome. - Again as always solved some minor buggies.

Main goal for the next update is the Arcade mode. Battle the Cubicons for fame, glory and a spot on the leaderboard!

Feedback is great, so always happy to receive some, keep bringing it :) Feel free to visit and join the Discord channel as that is the quickest way to share the information, but any channel is welcomed.

Discord: https://discord.gg/5bfEGvx

Source

Steam News / 8 May 2020

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