Full notes
Full ANTHEM#9 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Balance
- Gameplay
- Events
- Maps
Thank you for your continued support of ANTHEM#9! We're excited to announce that ANTHEM#9 will launch on Thursday, February 5th, 2026!! With less than a month until release, you'll be able to play the full version very soon.
About Steam Next Fest Feedback
Thank you so much to everyone who played and wrote reviews during Steam Next Fest last October. We received many comments like "Landing combos feels exhilarating and satisfying!", "The strategic depth is amazing!", and "The music and graphics are wonderful!" - these have been incredibly encouraging for our development team!
At the same time, we also received the following feedback:
The UI is complex and some rules are difficult to understand
Performance issues and pacing problems affect replayability
Questions about skill and ability balance
We've taken your feedback seriously and have been working on improvements for the full release.
Improvements and New Features in the Full Version
â New Battle UI - A More Intuitive and Comfortable Play Experience We've improved the UI complexity pointed out in the demo version, repeatedly adjusting how to make it clearer and easier to read. What do you think of the battle screen we're revealing today? The UI has been completely redesigned to be more stylish and understandable. We hope this allows everyone to play more intuitively. We'll continue making adjustments, so please share your feedback!
â High-Difficulty Endgame Content "Extra Mission" Introducing âExtra Missionâ, a high-difficulty challenge mode packed with enemies for players looking to push their skills to the limit. This will be the prime activity, acting as an endgame for players and putting their decks to the test.
The mode unlocks after you clear the main campaign (Missions 1â4). Starting with Extra-1, each stage you clear unlocks the next, but with a twist. Enemies will be stronger, and new restrictions make each run tougher than the last.
To help you face the gauntlet, Extra Missions include exclusive charms and abilities that are only available in this mode. Combined with the expanded build variety since the demo, thereâs now even more room for strategy, combos, and crazy synergies.
If youâve been waiting for the ultimate challenge, this is it.
We're also continuously adjusting skill and ability balance, game pacing, and other aspects based on your feedback for the full release. We'll keep refining everything until the very last moment to ensure you have the best experience possible!
Creator Talk Session Announcement
On Friday, January 30th, 2026 at 8:00 PM (JST), we'll be hosting a talk session with creator koeda on the officialăANTHEM#9ăDiscord server! We'll share exclusive behind-the-scenes development stories and answer questions from users. The session will be simultaneously broadcast in Japanese and English, so please join us!
â ăANTHEM#9ăOfficial Discord Server URL:
We hope you continue to look forward to the full release!! Thank you for your support!!
Source
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