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Steam News14 March 20263mo ago

Anpfiff 1 - Update v2.0.0 Preview - Multi-League Update

Hey everyone, after working intensively on the game, I can now present the next version 2.0.0. Quite a few changes are coming your way, here's a preview list. Thank you so much for supporting the release!

In this update14

Full notes

Full Anpfiff1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, after working intensively on the game, I can now present the next version 2.0.0. Quite a few changes are coming your way, here's a preview list. Thank you so much for supporting the release! The overall response has been positive and the download numbers have exceeded my expectations.

What changed

4 fixes9 additions35 changes2 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Performance
  • Fixes
addedHey everyone, after working intensively on the game, I can now present the next version 2.0.0. Quite a few changes are coming your way, here's a preview list. Thank you so much for supporting the release! The overall response has been positive and the download numbers have exceeded my expectations.
changedMatch EngineDominance modifier: Stronger teams create chances more frequently
addedFinances and SponsoringSponsor screen with new green panel design
addedTransfer MarketCompletely new grid layout with touch optimisation
changedInterviews and EventsSpecial interviews for championship, promotion, relegation and playoffs
addedInterviews and Events12 new interview events with 3 answer options each in DE/EN/TR
Training camp: 5 camp variants (100K2MTraining camp: 5 camp variants ( decreased, nerf

Anpfiff1 changes

addedHey everyone, after working intensively on the game, I can now present the next version 2.0.0. Quite a few changes are coming your way, here's a preview list. Thank you so much for supporting the release! The overall response has been positive and the download numbers have exceeded my expectations.
changedDominance modifier: Stronger teams create chances more frequently
addedSponsor screen with new green panel design
addedCompletely new grid layout with touch optimisation
changedSpecial interviews for championship, promotion, relegation and playoffs

Multi-League System

  • 3 countries playable: Germany, England and Turkey, each with 2 playable leagues and a background league

  • 455 teams and over 9,500 players

  • European cup qualification for all three countries

  • Promotion playoffs in England (places 3-6 compete for the 2nd promotion spot)

  • Local currencies: EUR, GBP and TRY with realistic exchange rates

  • 3 domestic cups: Landespokal (DE), National Cup (EN) and Ülke Kupası (TR)

  • All trademarked names have been replaced with fictional ones

Match Engine

  • Live fatigue: Fitness is now drained during the match at quarter checkpoints

  • Effort modifier: From "Nice & Easy" (-30%) to "Brutal" (+60%) impact on fatigue

  • Dominance modifier: Stronger teams create chances more frequently

  • Man down penalty: 10% strength reduction per red card

  • Tactical defence modifier: Defensive wall strengthens, all-out attack weakens the defence

  • Home advantage switched to additive bonus

  • Difficulty now affects fatigue and recovery

  • Yellow card revoked when a dive is detected

  • Position abbreviations in text mode substitutions (DE/EN/TR)

Finances and Sponsoring

  • Tier system: Promotion = tier up, relegation = tier down — affects sponsor quality

  • Promotion bonus on sponsor deals

  • Board tips with concrete recommendations in the finance report

  • 5 sentiment levels for finance evaluation

  • 120 sponsors with 65 fictional parody names

  • TV money, cup prizes and ticket prices configured per country

  • Sponsor screen with new green panel design

Transfer Market

  • Completely new grid layout with touch optimisation

  • "Targeted abroad" mode for international transfers

  • Position and age filters

  • Colour-coded strength badges

  • Dynamic transfer window per league size

  • International list refreshes twice (matchday 8 + 16)

  • Free agents in the foreign list

  • Scroll position preserved after negotiation

Interviews and Events

  • Special interviews for championship, promotion, relegation and playoffs

  • 12 new interview events with 3 answer options each in DE/EN/TR

  • Humorous celebration reactions after answer selection

  • Training camp: 5 camp variants (100K to 2M) with tiered boosts

Statistics and Career

  • 8 new statistics categories (scorers, assists, appearances, fair play, attendance)

  • 6 new table views (home, away, first half, second half, all-time lists)

  • Clean sheet table for goalkeepers

  • League filter for all statistics

  • Career overview with tier class panel and promotion/relegation conditions

  • Tier career points (class 1 = 120 points, class 5 = 15 points)

  • Popularity overlay completely redesigned

  • Points catalogue with 60+ interactive detail explanations

  • Line chart completely redesigned with labelled axes

  • Historical league tables as new statistics view

Smartphone and UI

  • Player strength ranking: Full-screen popup with filter and pagination

  • Player database with drill-down (countries → leagues → teams → squad)

  • Player info popup in transfer market style

  • Colour-coded news cards with drill-down

  • Background league news and gameplay tips

  • Unified colour system (Deep Navy + Beige) and larger fonts

  • Main menu completely overhauled with options page and news panel

  • Cup and European results expandable with tap to show scorers

Saves and Editor

  • Cloud save: Google Play, Steam and Custom API

  • Transfer codes for sharing between devices

  • Multi-delete with checkbox selection

  • Database editor: All 9 leagues editable, cup editor, league swap

  • 165 referees (40 DE, 46 EN, 40 TR, 39 EU)

  • Stadium detail editor: Standing/seating, roofing, floodlights individually editable

  • Voluntary team change at end of season

  • 40 new amateur teams (20 each for FA Cup and Türkiye Kupası)

Form System and Match Engine Balance

  • Anti-stacking for form bonuses, reduced probabilities

  • Matchday erosion pulls all players towards average form

  • Weighted player selection by strength and form

  • Own goal fix: Follow-up own goals now count correctly for the opposing team

  • Offside trap with progressive decay

  • Free kick system: 75% indirect vs. 25% direct

  • Defensive errors depend on opponent's defensive strength

  • Goal rating with diminishing returns

  • AI tactics: Dynamic adjustments from minute 25

Finance System Rebalancing

  • League-specific market value and salary multipliers with caps per league

  • Strength scale 1-8 with realistic transfer market benchmarks

  • Season balance calculation corrected

  • Board opinion: Wider thresholds, balance moderator, salary tolerance at season start

Translations

  • ~168 English corrections (coach→manager, game→match, field→pitch and more)

  • Seminar questions fully translated to Turkish (~130 questions)

  • Hardcoded strings removed: Table headers, league names, position abbreviations now translated

  • ~200 new ambient comments in three languages (weather, pitch, crowd, derby)

  • Match comments in three languages: injury time, extra time, penalties

Additional Gameplay

  • Winter break: Preview overlay before activities, detailed result panel

  • League 2 relegation leads to automatic dismissal

  • Player bonuses now affect form instead of just morale

  • Win bonus with league-dependent steps

  • End of season player evaluation: Assists count, starter/substitute distinction

  • Custom player creator as separate scene with automatic salary calculation

Performance

  • Orphaned and retired players cleaned up at season change

  • Form reset only for squad players instead of entire index

  • History data capped at 200 entries

Bugfixes

  • Team morale was never read from team data (wrong key)

  • Scorers missing in simulated match reports

  • Dismissal threshold corrected to 50%

  • Timer freeze on injury with 5/5 substitutions

  • Infinite loops in extra time and sudden death fixed

  • Offside trap and dive training had no effect

  • Own goal counting corrected

  • Text mode pause queue and final whistle sound timing

  • Statistics text overflow with long names

  • Results scrollbar blocked clicks

  • PopupManager crash on rapid close/open

  • Match engine injury time separated for 1st/2nd half

  • MobileInputManager keyboard flickering

  • And various other minor fixes

Full patch notes will follow with the release of the update.

Source

Steam News / 14 March 2026

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