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Steam News21 October 201510y ago

Version 3A

Another Star on Steam has been updated to version 3A, containing a number of bug fixes. Furthermore, the Linux version should no longer require an installation of Mono.

Full notes

Full Another Star update

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What changed

7 fixes1 addition0 changes3 removals
  • Compatibility
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
fixedAnother Star on Steam has been updated to version 3A, containing a number of bug fixes. Furthermore, the Linux version should no longer require an installation of Mono. Please report any problems you are having with the new version, so that they can be fixed as soon as possible. Here is the change log:
fixedFIXESFixed crash at startup if a key enumeration value in the settings file did not exist.
fixedFIXESThe numeric keypad keys are now enumerated.
addedFIXESYou can now play the game with any gamepad connected to the system, as intended, not just the first player gamped.
removedFIXESPhials no longer cause battles to get stuck when consumed.
removedFIXESAttempting to open the menu and move on the same frame no longer confuses the engine to allow the player to skip/ignore warping and scripting tiles.

Another Star on Steam has been updated to version 3A, containing a number of bug fixes. Furthermore, the Linux version should no longer require an installation of Mono. Please report any problems you are having with the new version, so that they can be fixed as soon as possible. Here is the change log:

ADDITIONS

  • All hotkeys are now (mostly) customizable in the settings file.

CHANGES

  • Major overhaul on the game's backend.

FIXES

  • Fixed crash at startup if a key enumeration value in the settings file did not exist.

  • The numeric keypad keys are now enumerated.

  • You can now play the game with any gamepad connected to the system, as intended, not just the first player gamped.

  • Phials no longer cause battles to get stuck when consumed.

  • Attempting to open the menu and move on the same frame no longer confuses the engine to allow the player to skip/ignore warping and scripting tiles.

  • Fixed an issue with the achievements "Pupil" and "Apprentice" not firing correctly. These two achievements will be awarded upon loading a save if the game detects they have been earned but not yet unlocked.

  • The "Excavator" achievement should now fire more consistently.

  • Returning to the Shaman's hut after completing the related side-quest no longer causes the game to freeze.

  • Fixed a visual glitch on the Vision Riders logo screen when resetting the game.

  • More typos corrected.

Source

Steam News / 21 October 2015

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