Strap yourselves in - your team here at Lunar Great Wall Studios have been hard at work on a pretty significant update for Another Sight!
Full notes
Full Another Sight - Definitive Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Balance
addedStrap yourselves in - your team here at Lunar Great Wall Studios have been hard at work on a pretty significant update for Another Sight!Having all of your feedback gives us an important chance to make the game even better - and boy have we been listening! Take a look below at all the new improvements to Another Sight, including refined character control, level improvements and much more! Improvements on characters: - Completely new and precise jumping system added, both for Kit and Hodge - Improvements on cat responsiveness - Various improvements on Kit controls - Kit now can grab the ledges after a failed jump - Different speed tuning on the passage from light to dark for Kit - Different speed tuning on ladder climbing - Different speed tuning on Kit climbing walls - Improved physics for Hodge and Kit - Better control on jump length for the two characters Improvements on levels: - Tuning on jumps difficulty level - Better magnets behavior on level 5 - Reduced backtracking on level 5 - New cameras and lighting for introduction level We hope you enjoy these new improvements - Another Sight is a true labour of love and we are so happy for all of your ongoing support! -- Team Lunar
Another Sight - Definitive Edition changes
addedHaving all of your feedback gives us an important chance to make the game even better - and boy have we been listening! Take a look below at all the new improvements to Another Sight, including refined character control, level improvements and much more! Improvements on characters: - Completely new and precise jumping system added, both for Kit and Hodge - Improvements on cat responsiveness - Various improvements on Kit controls - Kit now can grab the ledges after a failed jump - Different speed tuning on the passage from light to dark for Kit - Different speed tuning on ladder climbing - Different speed tuning on Kit climbing walls - Improved physics for Hodge and Kit - Better control on jump length for the two characters Improvements on levels: - Tuning on jumps difficulty level - Better magnets behavior on level 5 - Reduced backtracking on level 5 - New cameras and lighting for introduction level We hope you enjoy these new improvements - Another Sight is a true labour of love and we are so happy for all of your ongoing support! -- Team Lunar
Strap yourselves in - your team here at Lunar Great Wall Studios have been hard at work on a pretty significant update for Another Sight!
As always, we pride ourselves on the fantastic fans and community that have been along the ride with us throughout the development and launch of Another Sight.
Having all of your feedback gives us an important chance to make the game even better - and boy have we been listening! Take a look below at all the new improvements to Another Sight, including refined character control, level improvements and much more! Improvements on characters: - Completely new and precise jumping system added, both for Kit and Hodge - Improvements on cat responsiveness - Various improvements on Kit controls - Kit now can grab the ledges after a failed jump - Different speed tuning on the passage from light to dark for Kit - Different speed tuning on ladder climbing - Different speed tuning on Kit climbing walls - Improved physics for Hodge and Kit - Better control on jump length for the two characters Improvements on levels: - Tuning on jumps difficulty level - Better magnets behavior on level 5 - Reduced backtracking on level 5 - New cameras and lighting for introduction level We hope you enjoy these new improvements - Another Sight is a true labour of love and we are so happy for all of your ongoing support! -- Team Lunar